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Settings

Endpoints to get setting configuration and player settings

Player Settings are meant to be used as a document storage for players settings.

Settings are organized around Setting Types. Each Setting Type can contain one or more Setting Versions. Each Type+Version pair includes a jsonschema that is used to validate any update that apply to the setting. This does NOT validate data for the get endpoints. If the data is invalid, the get endpoint will return the data as it was stored.