RHAPI_AcknowledgeBackfillResponse
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_AcknowledgeBackfillResponse |
struct FRHAPI_AcknowledgeBackfillResponse
struct FRHAPI_AcknowledgeBackfillResponse
: public FRHAPI_Model
Summary
| Members | Descriptions |
|---|---|
public TArray< FRHAPI_SessionPlayer>BackfilledPlayers_Optional | List of players that were backfilled. If empty, no players were backfilled. |
public bool BackfilledPlayers_IsSet | true if BackfilledPlayers_Optional has been set to a value |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() | Gets the value of BackfilledPlayers_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() const | Gets the value of BackfilledPlayers_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & DefaultValue) const | Gets the value of BackfilledPlayers_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > & OutValue) const | Fills OutValue with the value of BackfilledPlayers_Optional and returns true if it has been set, otherwise returns false. |
public inline TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() | Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr. |
public inline const TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() const | Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & NewValue) | Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true. |
public inline void SetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > && NewValue) | Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true using move semantics. |
public inline void ClearBackfilledPlayers() | Clears the value of BackfilledPlayers_Optional and sets BackfilledPlayers_IsSet to false. |
public inline bool IsBackfilledPlayersSet() const | Checks whether BackfilledPlayers_Optional has been set. |
Members
public TArray< FRHAPI_SessionPlayer>BackfilledPlayers_Optional
List of players that were backfilled. If empty, no players were backfilled.
public bool BackfilledPlayers_IsSet
true if BackfilledPlayers_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers()
Gets the value of BackfilledPlayers_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() const
Gets the value of BackfilledPlayers_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & DefaultValue) const
Gets the value of BackfilledPlayers_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > & OutValue) const
Fills OutValue with the value of BackfilledPlayers_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull()
Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() const
Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.
public inline void SetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & NewValue)
Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true.
public inline void SetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > && NewValue)
Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true using move semantics.
public inline void ClearBackfilledPlayers()
Clears the value of BackfilledPlayers_Optional and sets BackfilledPlayers_IsSet to false.
public inline bool IsBackfilledPlayersSet() const
Checks whether BackfilledPlayers_Optional has been set.