RHAPI_PexClientRequest
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_PexClientRequest |
struct FRHAPI_PexClientRequest
struct FRHAPI_PexClientRequest
: public FRHAPI_Model
Summary
| Members | Descriptions |
|---|---|
public FRHAPI_PexStat FrameTime_Optional | |
public bool FrameTime_IsSet | true if FrameTime_Optional has been set to a value |
public bool FrameTime_IsNull | true if FrameTime_Optional has been explicitly set to null |
public FRHAPI_PexStat DeltaTime_Optional | |
public bool DeltaTime_IsSet | true if DeltaTime_Optional has been set to a value |
public bool DeltaTime_IsNull | true if DeltaTime_Optional has been explicitly set to null |
public FRHAPI_PexStat TickCount_Optional | |
public bool TickCount_IsSet | true if TickCount_Optional has been set to a value |
public bool TickCount_IsNull | true if TickCount_Optional has been explicitly set to null |
public FRHAPI_PexStat DelayedTickCount_Optional | |
public bool DelayedTickCount_IsSet | true if DelayedTickCount_Optional has been set to a value |
public bool DelayedTickCount_IsNull | true if DelayedTickCount_Optional has been explicitly set to null |
public FRHAPI_PexStat MemoryWs_Optional | |
public bool MemoryWs_IsSet | true if MemoryWs_Optional has been set to a value |
public bool MemoryWs_IsNull | true if MemoryWs_Optional has been explicitly set to null |
public FRHAPI_PexStat MemoryVb_Optional | |
public bool MemoryVb_IsSet | true if MemoryVb_Optional has been set to a value |
public bool MemoryVb_IsNull | true if MemoryVb_Optional has been explicitly set to null |
public FRHAPI_PexStat CpuProcess_Optional | |
public bool CpuProcess_IsSet | true if CpuProcess_Optional has been set to a value |
public bool CpuProcess_IsNull | true if CpuProcess_Optional has been explicitly set to null |
public FRHAPI_PexStat Ping_Optional | |
public bool Ping_IsSet | true if Ping_Optional has been set to a value |
public bool Ping_IsNull | true if Ping_Optional has been explicitly set to null |
public FRHAPI_PexStat InPackets_Optional | |
public bool InPackets_IsSet | true if InPackets_Optional has been set to a value |
public bool InPackets_IsNull | true if InPackets_Optional has been explicitly set to null |
public FRHAPI_PexStat OutPackets_Optional | |
public bool OutPackets_IsSet | true if OutPackets_Optional has been set to a value |
public bool OutPackets_IsNull | true if OutPackets_Optional has been explicitly set to null |
public FRHAPI_PexStat TotalPackets_Optional | |
public bool TotalPackets_IsSet | true if TotalPackets_Optional has been set to a value |
public bool TotalPackets_IsNull | true if TotalPackets_Optional has been explicitly set to null |
public FRHAPI_PexStat InPacketLoss_Optional | |
public bool InPacketLoss_IsSet | true if InPacketLoss_Optional has been set to a value |
public bool InPacketLoss_IsNull | true if InPacketLoss_Optional has been explicitly set to null |
public FRHAPI_PexStat OutPacketLoss_Optional | |
public bool OutPacketLoss_IsSet | true if OutPacketLoss_Optional has been set to a value |
public bool OutPacketLoss_IsNull | true if OutPacketLoss_Optional has been explicitly set to null |
public FRHAPI_PexStat TotalPacketLoss_Optional | |
public bool TotalPacketLoss_IsSet | true if TotalPacketLoss_Optional has been set to a value |
public bool TotalPacketLoss_IsNull | true if TotalPacketLoss_Optional has been explicitly set to null |
public FRHAPI_PexStat InPacketLossPct_Optional | |
public bool InPacketLossPct_IsSet | true if InPacketLossPct_Optional has been set to a value |
public bool InPacketLossPct_IsNull | true if InPacketLossPct_Optional has been explicitly set to null |
public FRHAPI_PexStat OutPacketLossPct_Optional | |
public bool OutPacketLossPct_IsSet | true if OutPacketLossPct_Optional has been set to a value |
public bool OutPacketLossPct_IsNull | true if OutPacketLossPct_Optional has been explicitly set to null |
public FRHAPI_PexStat TotalPacketLossPct_Optional | |
public bool TotalPacketLossPct_IsSet | true if TotalPacketLossPct_Optional has been set to a value |
public bool TotalPacketLossPct_IsNull | true if TotalPacketLossPct_Optional has been explicitly set to null |
public FRHAPI_PexCount TotalDisconnects_Optional | |
public bool TotalDisconnects_IsSet | true if TotalDisconnects_Optional has been set to a value |
public bool TotalDisconnects_IsNull | true if TotalDisconnects_Optional has been explicitly set to null |
public FRHAPI_PexCount MatchDuration_Optional | |
public bool MatchDuration_IsSet | true if MatchDuration_Optional has been set to a value |
public bool MatchDuration_IsNull | true if MatchDuration_Optional has been explicitly set to null |
public FRHAPI_PexStat GameThreadTime_Optional | |
public bool GameThreadTime_IsSet | true if GameThreadTime_Optional has been set to a value |
public bool GameThreadTime_IsNull | true if GameThreadTime_Optional has been explicitly set to null |
public FRHAPI_PexStat RenderThreadTime_Optional | |
public bool RenderThreadTime_IsSet | true if RenderThreadTime_Optional has been set to a value |
public bool RenderThreadTime_IsNull | true if RenderThreadTime_Optional has been explicitly set to null |
public FRHAPI_PexStat GpuTime_Optional | |
public bool GpuTime_IsSet | true if GpuTime_Optional has been set to a value |
public bool GpuTime_IsNull | true if GpuTime_Optional has been explicitly set to null |
public FString MatchId | Match ID. |
public FString RegionId_Optional | |
public bool RegionId_IsSet | true if RegionId_Optional has been set to a value |
public bool RegionId_IsNull | true if RegionId_Optional has been explicitly set to null |
public FString ServerId_Optional | |
public bool ServerId_IsSet | true if ServerId_Optional has been set to a value |
public bool ServerId_IsNull | true if ServerId_Optional has been explicitly set to null |
public FString AllocationId_Optional | |
public bool AllocationId_IsSet | true if AllocationId_Optional has been set to a value |
public bool AllocationId_IsNull | true if AllocationId_Optional has been explicitly set to null |
public FString DatacenterProvider_Optional | |
public bool DatacenterProvider_IsSet | true if DatacenterProvider_Optional has been set to a value |
public bool DatacenterProvider_IsNull | true if DatacenterProvider_Optional has been explicitly set to null |
public FString DatacenterLocation_Optional | |
public bool DatacenterLocation_IsSet | true if DatacenterLocation_Optional has been set to a value |
public bool DatacenterLocation_IsNull | true if DatacenterLocation_Optional has been explicitly set to null |
public FString AddressIp_Optional | |
public bool AddressIp_IsSet | true if AddressIp_Optional has been set to a value |
public bool AddressIp_IsNull | true if AddressIp_Optional has been explicitly set to null |
public FString MapName_Optional | |
public bool MapName_IsSet | true if MapName_Optional has been set to a value |
public bool MapName_IsNull | true if MapName_Optional has been explicitly set to null |
public FString GameMode_Optional | |
public bool GameMode_IsSet | true if GameMode_Optional has been set to a value |
public bool GameMode_IsNull | true if GameMode_Optional has been explicitly set to null |
public FString MatchmakingProfileId_Optional | |
public bool MatchmakingProfileId_IsSet | true if MatchmakingProfileId_Optional has been set to a value |
public bool MatchmakingProfileId_IsNull | true if MatchmakingProfileId_Optional has been explicitly set to null |
public int32 ExpectedTeamSize_Optional | |
public bool ExpectedTeamSize_IsSet | true if ExpectedTeamSize_Optional has been set to a value |
public bool ExpectedTeamSize_IsNull | true if ExpectedTeamSize_Optional has been explicitly set to null |
public int32 ExpectedPlayerCount_Optional | |
public bool ExpectedPlayerCount_IsSet | true if ExpectedPlayerCount_Optional has been set to a value |
public bool ExpectedPlayerCount_IsNull | true if ExpectedPlayerCount_Optional has been explicitly set to null |
public FGuid HostPlayerUuid_Optional | |
public bool HostPlayerUuid_IsSet | true if HostPlayerUuid_Optional has been set to a value |
public bool HostPlayerUuid_IsNull | true if HostPlayerUuid_Optional has been explicitly set to null |
public FGuid OwningPlayerUuid_Optional | |
public bool OwningPlayerUuid_IsSet | true if OwningPlayerUuid_Optional has been set to a value |
public bool OwningPlayerUuid_IsNull | true if OwningPlayerUuid_Optional has been explicitly set to null |
public FString Version_Optional | |
public bool Version_IsSet | true if Version_Optional has been set to a value |
public bool Version_IsNull | true if Version_Optional has been explicitly set to null |
public FString DeviceInfo_Optional | |
public bool DeviceInfo_IsSet | true if DeviceInfo_Optional has been set to a value |
public bool DeviceInfo_IsNull | true if DeviceInfo_Optional has been explicitly set to null |
public ERHAPI_MatchPlatform PlatformId_Optional | |
public bool PlatformId_IsSet | true if PlatformId_Optional has been set to a value |
public bool PlatformId_IsNull | true if PlatformId_Optional has been explicitly set to null |
public TMap< FString, FString > CustomData_Optional | |
public bool CustomData_IsSet | true if CustomData_Optional has been set to a value |
public bool CustomData_IsNull | true if CustomData_Optional has been explicitly set to null |
public FGuid PlayerUuid | Player UUID. |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline FRHAPI_PexStat&GetFrameTime() | Gets the value of FrameTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetFrameTime() const | Gets the value of FrameTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetFrameTime(const FRHAPI_PexStat & DefaultValue) const | Gets the value of FrameTime_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetFrameTime(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of FrameTime_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetFrameTimeOrNull() | Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetFrameTimeOrNull() const | Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetFrameTime(const FRHAPI_PexStat & NewValue) | Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true. |
public inline void SetFrameTime(FRHAPI_PexStat && NewValue) | Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true using move semantics. |
public inline void ClearFrameTime() | Clears the value of FrameTime_Optional and sets FrameTime_IsSet to false. |
public inline bool IsFrameTimeSet() const | Checks whether FrameTime_Optional has been set. |
public inline void SetFrameTimeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsFrameTimeNull() const | Checks whether FrameTime_Optional is set to null. |
public inline FRHAPI_PexStat&GetDeltaTime() | Gets the value of DeltaTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetDeltaTime() const | Gets the value of DeltaTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetDeltaTime(const FRHAPI_PexStat & DefaultValue) const | Gets the value of DeltaTime_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDeltaTime(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of DeltaTime_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetDeltaTimeOrNull() | Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetDeltaTimeOrNull() const | Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDeltaTime(const FRHAPI_PexStat & NewValue) | Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true. |
public inline void SetDeltaTime(FRHAPI_PexStat && NewValue) | Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true using move semantics. |
public inline void ClearDeltaTime() | Clears the value of DeltaTime_Optional and sets DeltaTime_IsSet to false. |
public inline bool IsDeltaTimeSet() const | Checks whether DeltaTime_Optional has been set. |
public inline void SetDeltaTimeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsDeltaTimeNull() const | Checks whether DeltaTime_Optional is set to null. |
public inline FRHAPI_PexStat&GetTickCount() | Gets the value of TickCount_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTickCount() const | Gets the value of TickCount_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTickCount(const FRHAPI_PexStat & DefaultValue) const | Gets the value of TickCount_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetTickCount(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of TickCount_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetTickCountOrNull() | Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetTickCountOrNull() const | Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetTickCount(const FRHAPI_PexStat & NewValue) | Sets the value of TickCount_Optional and also sets TickCount_IsSet to true. |
public inline void SetTickCount(FRHAPI_PexStat && NewValue) | Sets the value of TickCount_Optional and also sets TickCount_IsSet to true using move semantics. |
public inline void ClearTickCount() | Clears the value of TickCount_Optional and sets TickCount_IsSet to false. |
public inline bool IsTickCountSet() const | Checks whether TickCount_Optional has been set. |
public inline void SetTickCountToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsTickCountNull() const | Checks whether TickCount_Optional is set to null. |
public inline FRHAPI_PexStat&GetDelayedTickCount() | Gets the value of DelayedTickCount_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetDelayedTickCount() const | Gets the value of DelayedTickCount_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetDelayedTickCount(const FRHAPI_PexStat & DefaultValue) const | Gets the value of DelayedTickCount_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDelayedTickCount(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of DelayedTickCount_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetDelayedTickCountOrNull() | Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetDelayedTickCountOrNull() const | Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDelayedTickCount(const FRHAPI_PexStat & NewValue) | Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true. |
public inline void SetDelayedTickCount(FRHAPI_PexStat && NewValue) | Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true using move semantics. |
public inline void ClearDelayedTickCount() | Clears the value of DelayedTickCount_Optional and sets DelayedTickCount_IsSet to false. |
public inline bool IsDelayedTickCountSet() const | Checks whether DelayedTickCount_Optional has been set. |
public inline void SetDelayedTickCountToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsDelayedTickCountNull() const | Checks whether DelayedTickCount_Optional is set to null. |
public inline FRHAPI_PexStat&GetMemoryWs() | Gets the value of MemoryWs_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetMemoryWs() const | Gets the value of MemoryWs_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetMemoryWs(const FRHAPI_PexStat & DefaultValue) const | Gets the value of MemoryWs_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetMemoryWs(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of MemoryWs_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetMemoryWsOrNull() | Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetMemoryWsOrNull() const | Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetMemoryWs(const FRHAPI_PexStat & NewValue) | Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true. |
public inline void SetMemoryWs(FRHAPI_PexStat && NewValue) | Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true using move semantics. |
public inline void ClearMemoryWs() | Clears the value of MemoryWs_Optional and sets MemoryWs_IsSet to false. |
public inline bool IsMemoryWsSet() const | Checks whether MemoryWs_Optional has been set. |
public inline void SetMemoryWsToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsMemoryWsNull() const | Checks whether MemoryWs_Optional is set to null. |
public inline FRHAPI_PexStat&GetMemoryVb() | Gets the value of MemoryVb_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetMemoryVb() const | Gets the value of MemoryVb_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetMemoryVb(const FRHAPI_PexStat & DefaultValue) const | Gets the value of MemoryVb_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetMemoryVb(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of MemoryVb_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetMemoryVbOrNull() | Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetMemoryVbOrNull() const | Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetMemoryVb(const FRHAPI_PexStat & NewValue) | Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true. |
public inline void SetMemoryVb(FRHAPI_PexStat && NewValue) | Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true using move semantics. |
public inline void ClearMemoryVb() | Clears the value of MemoryVb_Optional and sets MemoryVb_IsSet to false. |
public inline bool IsMemoryVbSet() const | Checks whether MemoryVb_Optional has been set. |
public inline void SetMemoryVbToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsMemoryVbNull() const | Checks whether MemoryVb_Optional is set to null. |
public inline FRHAPI_PexStat&GetCpuProcess() | Gets the value of CpuProcess_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetCpuProcess() const | Gets the value of CpuProcess_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetCpuProcess(const FRHAPI_PexStat & DefaultValue) const | Gets the value of CpuProcess_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetCpuProcess(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of CpuProcess_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetCpuProcessOrNull() | Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetCpuProcessOrNull() const | Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetCpuProcess(const FRHAPI_PexStat & NewValue) | Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true. |
public inline void SetCpuProcess(FRHAPI_PexStat && NewValue) | Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true using move semantics. |
public inline void ClearCpuProcess() | Clears the value of CpuProcess_Optional and sets CpuProcess_IsSet to false. |
public inline bool IsCpuProcessSet() const | Checks whether CpuProcess_Optional has been set. |
public inline void SetCpuProcessToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsCpuProcessNull() const | Checks whether CpuProcess_Optional is set to null. |
public inline FRHAPI_PexStat&GetPing() | Gets the value of Ping_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetPing() const | Gets the value of Ping_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetPing(const FRHAPI_PexStat & DefaultValue) const | Gets the value of Ping_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPing(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of Ping_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetPingOrNull() | Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetPingOrNull() const | Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPing(const FRHAPI_PexStat & NewValue) | Sets the value of Ping_Optional and also sets Ping_IsSet to true. |
public inline void SetPing(FRHAPI_PexStat && NewValue) | Sets the value of Ping_Optional and also sets Ping_IsSet to true using move semantics. |
public inline void ClearPing() | Clears the value of Ping_Optional and sets Ping_IsSet to false. |
public inline bool IsPingSet() const | Checks whether Ping_Optional has been set. |
public inline void SetPingToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsPingNull() const | Checks whether Ping_Optional is set to null. |
public inline FRHAPI_PexStat&GetInPackets() | Gets the value of InPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPackets() const | Gets the value of InPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPackets(const FRHAPI_PexStat & DefaultValue) const | Gets the value of InPackets_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetInPackets(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of InPackets_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetInPacketsOrNull() | Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetInPacketsOrNull() const | Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetInPackets(const FRHAPI_PexStat & NewValue) | Sets the value of InPackets_Optional and also sets InPackets_IsSet to true. |
public inline void SetInPackets(FRHAPI_PexStat && NewValue) | Sets the value of InPackets_Optional and also sets InPackets_IsSet to true using move semantics. |
public inline void ClearInPackets() | Clears the value of InPackets_Optional and sets InPackets_IsSet to false. |
public inline bool IsInPacketsSet() const | Checks whether InPackets_Optional has been set. |
public inline void SetInPacketsToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsInPacketsNull() const | Checks whether InPackets_Optional is set to null. |
public inline FRHAPI_PexStat&GetOutPackets() | Gets the value of OutPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPackets() const | Gets the value of OutPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPackets(const FRHAPI_PexStat & DefaultValue) const | Gets the value of OutPackets_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetOutPackets(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of OutPackets_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetOutPacketsOrNull() | Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetOutPacketsOrNull() const | Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetOutPackets(const FRHAPI_PexStat & NewValue) | Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true. |
public inline void SetOutPackets(FRHAPI_PexStat && NewValue) | Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true using move semantics. |
public inline void ClearOutPackets() | Clears the value of OutPackets_Optional and sets OutPackets_IsSet to false. |
public inline bool IsOutPacketsSet() const | Checks whether OutPackets_Optional has been set. |
public inline void SetOutPacketsToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsOutPacketsNull() const | Checks whether OutPackets_Optional is set to null. |
public inline FRHAPI_PexStat&GetTotalPackets() | Gets the value of TotalPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPackets() const | Gets the value of TotalPackets_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPackets(const FRHAPI_PexStat & DefaultValue) const | Gets the value of TotalPackets_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetTotalPackets(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of TotalPackets_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetTotalPacketsOrNull() | Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetTotalPacketsOrNull() const | Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetTotalPackets(const FRHAPI_PexStat & NewValue) | Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true. |
public inline void SetTotalPackets(FRHAPI_PexStat && NewValue) | Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true using move semantics. |
public inline void ClearTotalPackets() | Clears the value of TotalPackets_Optional and sets TotalPackets_IsSet to false. |
public inline bool IsTotalPacketsSet() const | Checks whether TotalPackets_Optional has been set. |
public inline void SetTotalPacketsToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsTotalPacketsNull() const | Checks whether TotalPackets_Optional is set to null. |
public inline FRHAPI_PexStat&GetInPacketLoss() | Gets the value of InPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPacketLoss() const | Gets the value of InPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPacketLoss(const FRHAPI_PexStat & DefaultValue) const | Gets the value of InPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetInPacketLoss(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of InPacketLoss_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetInPacketLossOrNull() | Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetInPacketLossOrNull() const | Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetInPacketLoss(const FRHAPI_PexStat & NewValue) | Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true. |
public inline void SetInPacketLoss(FRHAPI_PexStat && NewValue) | Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true using move semantics. |
public inline void ClearInPacketLoss() | Clears the value of InPacketLoss_Optional and sets InPacketLoss_IsSet to false. |
public inline bool IsInPacketLossSet() const | Checks whether InPacketLoss_Optional has been set. |
public inline void SetInPacketLossToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsInPacketLossNull() const | Checks whether InPacketLoss_Optional is set to null. |
public inline FRHAPI_PexStat&GetOutPacketLoss() | Gets the value of OutPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPacketLoss() const | Gets the value of OutPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPacketLoss(const FRHAPI_PexStat & DefaultValue) const | Gets the value of OutPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetOutPacketLoss(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of OutPacketLoss_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetOutPacketLossOrNull() | Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetOutPacketLossOrNull() const | Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetOutPacketLoss(const FRHAPI_PexStat & NewValue) | Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true. |
public inline void SetOutPacketLoss(FRHAPI_PexStat && NewValue) | Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true using move semantics. |
public inline void ClearOutPacketLoss() | Clears the value of OutPacketLoss_Optional and sets OutPacketLoss_IsSet to false. |
public inline bool IsOutPacketLossSet() const | Checks whether OutPacketLoss_Optional has been set. |
public inline void SetOutPacketLossToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsOutPacketLossNull() const | Checks whether OutPacketLoss_Optional is set to null. |
public inline FRHAPI_PexStat&GetTotalPacketLoss() | Gets the value of TotalPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPacketLoss() const | Gets the value of TotalPacketLoss_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPacketLoss(const FRHAPI_PexStat & DefaultValue) const | Gets the value of TotalPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetTotalPacketLoss(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of TotalPacketLoss_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetTotalPacketLossOrNull() | Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetTotalPacketLossOrNull() const | Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetTotalPacketLoss(const FRHAPI_PexStat & NewValue) | Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true. |
public inline void SetTotalPacketLoss(FRHAPI_PexStat && NewValue) | Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true using move semantics. |
public inline void ClearTotalPacketLoss() | Clears the value of TotalPacketLoss_Optional and sets TotalPacketLoss_IsSet to false. |
public inline bool IsTotalPacketLossSet() const | Checks whether TotalPacketLoss_Optional has been set. |
public inline void SetTotalPacketLossToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsTotalPacketLossNull() const | Checks whether TotalPacketLoss_Optional is set to null. |
public inline FRHAPI_PexStat&GetInPacketLossPct() | Gets the value of InPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPacketLossPct() const | Gets the value of InPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetInPacketLossPct(const FRHAPI_PexStat & DefaultValue) const | Gets the value of InPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetInPacketLossPct(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of InPacketLossPct_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetInPacketLossPctOrNull() | Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetInPacketLossPctOrNull() const | Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetInPacketLossPct(const FRHAPI_PexStat & NewValue) | Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true. |
public inline void SetInPacketLossPct(FRHAPI_PexStat && NewValue) | Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true using move semantics. |
public inline void ClearInPacketLossPct() | Clears the value of InPacketLossPct_Optional and sets InPacketLossPct_IsSet to false. |
public inline bool IsInPacketLossPctSet() const | Checks whether InPacketLossPct_Optional has been set. |
public inline void SetInPacketLossPctToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsInPacketLossPctNull() const | Checks whether InPacketLossPct_Optional is set to null. |
public inline FRHAPI_PexStat&GetOutPacketLossPct() | Gets the value of OutPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPacketLossPct() const | Gets the value of OutPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetOutPacketLossPct(const FRHAPI_PexStat & DefaultValue) const | Gets the value of OutPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetOutPacketLossPct(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of OutPacketLossPct_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetOutPacketLossPctOrNull() | Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetOutPacketLossPctOrNull() const | Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetOutPacketLossPct(const FRHAPI_PexStat & NewValue) | Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true. |
public inline void SetOutPacketLossPct(FRHAPI_PexStat && NewValue) | Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true using move semantics. |
public inline void ClearOutPacketLossPct() | Clears the value of OutPacketLossPct_Optional and sets OutPacketLossPct_IsSet to false. |
public inline bool IsOutPacketLossPctSet() const | Checks whether OutPacketLossPct_Optional has been set. |
public inline void SetOutPacketLossPctToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsOutPacketLossPctNull() const | Checks whether OutPacketLossPct_Optional is set to null. |
public inline FRHAPI_PexStat&GetTotalPacketLossPct() | Gets the value of TotalPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPacketLossPct() const | Gets the value of TotalPacketLossPct_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetTotalPacketLossPct(const FRHAPI_PexStat & DefaultValue) const | Gets the value of TotalPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetTotalPacketLossPct(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of TotalPacketLossPct_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetTotalPacketLossPctOrNull() | Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetTotalPacketLossPctOrNull() const | Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetTotalPacketLossPct(const FRHAPI_PexStat & NewValue) | Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true. |
public inline void SetTotalPacketLossPct(FRHAPI_PexStat && NewValue) | Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true using move semantics. |
public inline void ClearTotalPacketLossPct() | Clears the value of TotalPacketLossPct_Optional and sets TotalPacketLossPct_IsSet to false. |
public inline bool IsTotalPacketLossPctSet() const | Checks whether TotalPacketLossPct_Optional has been set. |
public inline void SetTotalPacketLossPctToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsTotalPacketLossPctNull() const | Checks whether TotalPacketLossPct_Optional is set to null. |
public inline FRHAPI_PexCount&GetTotalDisconnects() | Gets the value of TotalDisconnects_Optional, regardless of it having been set. |
public inline const FRHAPI_PexCount&GetTotalDisconnects() const | Gets the value of TotalDisconnects_Optional, regardless of it having been set. |
public inline const FRHAPI_PexCount&GetTotalDisconnects(const FRHAPI_PexCount & DefaultValue) const | Gets the value of TotalDisconnects_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetTotalDisconnects(FRHAPI_PexCount & OutValue) const | Fills OutValue with the value of TotalDisconnects_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexCount*GetTotalDisconnectsOrNull() | Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexCount*GetTotalDisconnectsOrNull() const | Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetTotalDisconnects(const FRHAPI_PexCount & NewValue) | Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true. |
public inline void SetTotalDisconnects(FRHAPI_PexCount && NewValue) | Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true using move semantics. |
public inline void ClearTotalDisconnects() | Clears the value of TotalDisconnects_Optional and sets TotalDisconnects_IsSet to false. |
public inline bool IsTotalDisconnectsSet() const | Checks whether TotalDisconnects_Optional has been set. |
public inline void SetTotalDisconnectsToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsTotalDisconnectsNull() const | Checks whether TotalDisconnects_Optional is set to null. |
public inline FRHAPI_PexCount&GetMatchDuration() | Gets the value of MatchDuration_Optional, regardless of it having been set. |
public inline const FRHAPI_PexCount&GetMatchDuration() const | Gets the value of MatchDuration_Optional, regardless of it having been set. |
public inline const FRHAPI_PexCount&GetMatchDuration(const FRHAPI_PexCount & DefaultValue) const | Gets the value of MatchDuration_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetMatchDuration(FRHAPI_PexCount & OutValue) const | Fills OutValue with the value of MatchDuration_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexCount*GetMatchDurationOrNull() | Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexCount*GetMatchDurationOrNull() const | Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetMatchDuration(const FRHAPI_PexCount & NewValue) | Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true. |
public inline void SetMatchDuration(FRHAPI_PexCount && NewValue) | Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true using move semantics. |
public inline void ClearMatchDuration() | Clears the value of MatchDuration_Optional and sets MatchDuration_IsSet to false. |
public inline bool IsMatchDurationSet() const | Checks whether MatchDuration_Optional has been set. |
public inline void SetMatchDurationToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsMatchDurationNull() const | Checks whether MatchDuration_Optional is set to null. |
public inline FRHAPI_PexStat&GetGameThreadTime() | Gets the value of GameThreadTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetGameThreadTime() const | Gets the value of GameThreadTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetGameThreadTime(const FRHAPI_PexStat & DefaultValue) const | Gets the value of GameThreadTime_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetGameThreadTime(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of GameThreadTime_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetGameThreadTimeOrNull() | Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetGameThreadTimeOrNull() const | Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetGameThreadTime(const FRHAPI_PexStat & NewValue) | Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true. |
public inline void SetGameThreadTime(FRHAPI_PexStat && NewValue) | Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true using move semantics. |
public inline void ClearGameThreadTime() | Clears the value of GameThreadTime_Optional and sets GameThreadTime_IsSet to false. |
public inline bool IsGameThreadTimeSet() const | Checks whether GameThreadTime_Optional has been set. |
public inline void SetGameThreadTimeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsGameThreadTimeNull() const | Checks whether GameThreadTime_Optional is set to null. |
public inline FRHAPI_PexStat&GetRenderThreadTime() | Gets the value of RenderThreadTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetRenderThreadTime() const | Gets the value of RenderThreadTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetRenderThreadTime(const FRHAPI_PexStat & DefaultValue) const | Gets the value of RenderThreadTime_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetRenderThreadTime(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of RenderThreadTime_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetRenderThreadTimeOrNull() | Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetRenderThreadTimeOrNull() const | Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetRenderThreadTime(const FRHAPI_PexStat & NewValue) | Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true. |
public inline void SetRenderThreadTime(FRHAPI_PexStat && NewValue) | Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true using move semantics. |
public inline void ClearRenderThreadTime() | Clears the value of RenderThreadTime_Optional and sets RenderThreadTime_IsSet to false. |
public inline bool IsRenderThreadTimeSet() const | Checks whether RenderThreadTime_Optional has been set. |
public inline void SetRenderThreadTimeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsRenderThreadTimeNull() const | Checks whether RenderThreadTime_Optional is set to null. |
public inline FRHAPI_PexStat&GetGpuTime() | Gets the value of GpuTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetGpuTime() const | Gets the value of GpuTime_Optional, regardless of it having been set. |
public inline const FRHAPI_PexStat&GetGpuTime(const FRHAPI_PexStat & DefaultValue) const | Gets the value of GpuTime_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetGpuTime(FRHAPI_PexStat & OutValue) const | Fills OutValue with the value of GpuTime_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PexStat*GetGpuTimeOrNull() | Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PexStat*GetGpuTimeOrNull() const | Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetGpuTime(const FRHAPI_PexStat & NewValue) | Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true. |
public inline void SetGpuTime(FRHAPI_PexStat && NewValue) | Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true using move semantics. |
public inline void ClearGpuTime() | Clears the value of GpuTime_Optional and sets GpuTime_IsSet to false. |
public inline bool IsGpuTimeSet() const | Checks whether GpuTime_Optional has been set. |
public inline void SetGpuTimeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsGpuTimeNull() const | Checks whether GpuTime_Optional is set to null. |
public inline FString & GetMatchId() | Gets the value of MatchId. |
public inline const FString & GetMatchId() const | Gets the value of MatchId. |
public inline void SetMatchId(const FString & NewValue) | Sets the value of MatchId. |
public inline void SetMatchId(FString && NewValue) | Sets the value of MatchId using move semantics. |
public inline FString & GetRegionId() | Gets the value of RegionId_Optional, regardless of it having been set. |
public inline const FString & GetRegionId() const | Gets the value of RegionId_Optional, regardless of it having been set. |
public inline const FString & GetRegionId(const FString & DefaultValue) const | Gets the value of RegionId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetRegionId(FString & OutValue) const | Fills OutValue with the value of RegionId_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetRegionIdOrNull() | Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetRegionIdOrNull() const | Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetRegionId(const FString & NewValue) | Sets the value of RegionId_Optional and also sets RegionId_IsSet to true. |
public inline void SetRegionId(FString && NewValue) | Sets the value of RegionId_Optional and also sets RegionId_IsSet to true using move semantics. |
public inline void ClearRegionId() | Clears the value of RegionId_Optional and sets RegionId_IsSet to false. |
public inline bool IsRegionIdSet() const | Checks whether RegionId_Optional has been set. |
public inline void SetRegionIdToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsRegionIdNull() const | Checks whether RegionId_Optional is set to null. |
public inline FString & GetServerId() | Gets the value of ServerId_Optional, regardless of it having been set. |
public inline const FString & GetServerId() const | Gets the value of ServerId_Optional, regardless of it having been set. |
public inline const FString & GetServerId(const FString & DefaultValue) const | Gets the value of ServerId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetServerId(FString & OutValue) const | Fills OutValue with the value of ServerId_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetServerIdOrNull() | Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetServerIdOrNull() const | Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetServerId(const FString & NewValue) | Sets the value of ServerId_Optional and also sets ServerId_IsSet to true. |
public inline void SetServerId(FString && NewValue) | Sets the value of ServerId_Optional and also sets ServerId_IsSet to true using move semantics. |
public inline void ClearServerId() | Clears the value of ServerId_Optional and sets ServerId_IsSet to false. |
public inline bool IsServerIdSet() const | Checks whether ServerId_Optional has been set. |
public inline void SetServerIdToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsServerIdNull() const | Checks whether ServerId_Optional is set to null. |
public inline FString & GetAllocationId() | Gets the value of AllocationId_Optional, regardless of it having been set. |
public inline const FString & GetAllocationId() const | Gets the value of AllocationId_Optional, regardless of it having been set. |
public inline const FString & GetAllocationId(const FString & DefaultValue) const | Gets the value of AllocationId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetAllocationId(FString & OutValue) const | Fills OutValue with the value of AllocationId_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetAllocationIdOrNull() | Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetAllocationIdOrNull() const | Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetAllocationId(const FString & NewValue) | Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true. |
public inline void SetAllocationId(FString && NewValue) | Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true using move semantics. |
public inline void ClearAllocationId() | Clears the value of AllocationId_Optional and sets AllocationId_IsSet to false. |
public inline bool IsAllocationIdSet() const | Checks whether AllocationId_Optional has been set. |
public inline void SetAllocationIdToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsAllocationIdNull() const | Checks whether AllocationId_Optional is set to null. |
public inline FString & GetDatacenterProvider() | Gets the value of DatacenterProvider_Optional, regardless of it having been set. |
public inline const FString & GetDatacenterProvider() const | Gets the value of DatacenterProvider_Optional, regardless of it having been set. |
public inline const FString & GetDatacenterProvider(const FString & DefaultValue) const | Gets the value of DatacenterProvider_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDatacenterProvider(FString & OutValue) const | Fills OutValue with the value of DatacenterProvider_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetDatacenterProviderOrNull() | Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetDatacenterProviderOrNull() const | Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDatacenterProvider(const FString & NewValue) | Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true. |
public inline void SetDatacenterProvider(FString && NewValue) | Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true using move semantics. |
public inline void ClearDatacenterProvider() | Clears the value of DatacenterProvider_Optional and sets DatacenterProvider_IsSet to false. |
public inline bool IsDatacenterProviderSet() const | Checks whether DatacenterProvider_Optional has been set. |
public inline void SetDatacenterProviderToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsDatacenterProviderNull() const | Checks whether DatacenterProvider_Optional is set to null. |
public inline FString & GetDatacenterLocation() | Gets the value of DatacenterLocation_Optional, regardless of it having been set. |
public inline const FString & GetDatacenterLocation() const | Gets the value of DatacenterLocation_Optional, regardless of it having been set. |
public inline const FString & GetDatacenterLocation(const FString & DefaultValue) const | Gets the value of DatacenterLocation_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDatacenterLocation(FString & OutValue) const | Fills OutValue with the value of DatacenterLocation_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetDatacenterLocationOrNull() | Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetDatacenterLocationOrNull() const | Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDatacenterLocation(const FString & NewValue) | Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true. |
public inline void SetDatacenterLocation(FString && NewValue) | Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true using move semantics. |
public inline void ClearDatacenterLocation() | Clears the value of DatacenterLocation_Optional and sets DatacenterLocation_IsSet to false. |
public inline bool IsDatacenterLocationSet() const | Checks whether DatacenterLocation_Optional has been set. |
public inline void SetDatacenterLocationToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsDatacenterLocationNull() const | Checks whether DatacenterLocation_Optional is set to null. |
public inline FString & GetAddressIp() | Gets the value of AddressIp_Optional, regardless of it having been set. |
public inline const FString & GetAddressIp() const | Gets the value of AddressIp_Optional, regardless of it having been set. |
public inline const FString & GetAddressIp(const FString & DefaultValue) const | Gets the value of AddressIp_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetAddressIp(FString & OutValue) const | Fills OutValue with the value of AddressIp_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetAddressIpOrNull() | Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetAddressIpOrNull() const | Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetAddressIp(const FString & NewValue) | Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true. |
public inline void SetAddressIp(FString && NewValue) | Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true using move semantics. |
public inline void ClearAddressIp() | Clears the value of AddressIp_Optional and sets AddressIp_IsSet to false. |
public inline bool IsAddressIpSet() const | Checks whether AddressIp_Optional has been set. |
public inline void SetAddressIpToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsAddressIpNull() const | Checks whether AddressIp_Optional is set to null. |
public inline FString & GetMapName() | Gets the value of MapName_Optional, regardless of it having been set. |
public inline const FString & GetMapName() const | Gets the value of MapName_Optional, regardless of it having been set. |
public inline const FString & GetMapName(const FString & DefaultValue) const | Gets the value of MapName_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetMapName(FString & OutValue) const | Fills OutValue with the value of MapName_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetMapNameOrNull() | Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetMapNameOrNull() const | Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetMapName(const FString & NewValue) | Sets the value of MapName_Optional and also sets MapName_IsSet to true. |
public inline void SetMapName(FString && NewValue) | Sets the value of MapName_Optional and also sets MapName_IsSet to true using move semantics. |
public inline void ClearMapName() | Clears the value of MapName_Optional and sets MapName_IsSet to false. |
public inline bool IsMapNameSet() const | Checks whether MapName_Optional has been set. |
public inline void SetMapNameToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsMapNameNull() const | Checks whether MapName_Optional is set to null. |
public inline FString & GetGameMode() | Gets the value of GameMode_Optional, regardless of it having been set. |
public inline const FString & GetGameMode() const | Gets the value of GameMode_Optional, regardless of it having been set. |
public inline const FString & GetGameMode(const FString & DefaultValue) const | Gets the value of GameMode_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetGameMode(FString & OutValue) const | Fills OutValue with the value of GameMode_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetGameModeOrNull() | Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetGameModeOrNull() const | Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetGameMode(const FString & NewValue) | Sets the value of GameMode_Optional and also sets GameMode_IsSet to true. |
public inline void SetGameMode(FString && NewValue) | Sets the value of GameMode_Optional and also sets GameMode_IsSet to true using move semantics. |
public inline void ClearGameMode() | Clears the value of GameMode_Optional and sets GameMode_IsSet to false. |
public inline bool IsGameModeSet() const | Checks whether GameMode_Optional has been set. |
public inline void SetGameModeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsGameModeNull() const | Checks whether GameMode_Optional is set to null. |
public inline FString & GetMatchmakingProfileId() | Gets the value of MatchmakingProfileId_Optional, regardless of it having been set. |
public inline const FString & GetMatchmakingProfileId() const | Gets the value of MatchmakingProfileId_Optional, regardless of it having been set. |
public inline const FString & GetMatchmakingProfileId(const FString & DefaultValue) const | Gets the value of MatchmakingProfileId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetMatchmakingProfileId(FString & OutValue) const | Fills OutValue with the value of MatchmakingProfileId_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetMatchmakingProfileIdOrNull() | Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetMatchmakingProfileIdOrNull() const | Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetMatchmakingProfileId(const FString & NewValue) | Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true. |
public inline void SetMatchmakingProfileId(FString && NewValue) | Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true using move semantics. |
public inline void ClearMatchmakingProfileId() | Clears the value of MatchmakingProfileId_Optional and sets MatchmakingProfileId_IsSet to false. |
public inline bool IsMatchmakingProfileIdSet() const | Checks whether MatchmakingProfileId_Optional has been set. |
public inline void SetMatchmakingProfileIdToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsMatchmakingProfileIdNull() const | Checks whether MatchmakingProfileId_Optional is set to null. |
public inline int32 & GetExpectedTeamSize() | Gets the value of ExpectedTeamSize_Optional, regardless of it having been set. |
public inline const int32 & GetExpectedTeamSize() const | Gets the value of ExpectedTeamSize_Optional, regardless of it having been set. |
public inline const int32 & GetExpectedTeamSize(const int32 & DefaultValue) const | Gets the value of ExpectedTeamSize_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetExpectedTeamSize(int32 & OutValue) const | Fills OutValue with the value of ExpectedTeamSize_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetExpectedTeamSizeOrNull() | Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetExpectedTeamSizeOrNull() const | Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetExpectedTeamSize(const int32 & NewValue) | Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true. |
public inline void SetExpectedTeamSize(int32 && NewValue) | Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true using move semantics. |
public inline void ClearExpectedTeamSize() | Clears the value of ExpectedTeamSize_Optional and sets ExpectedTeamSize_IsSet to false. |
public inline bool IsExpectedTeamSizeSet() const | Checks whether ExpectedTeamSize_Optional has been set. |
public inline bool IsExpectedTeamSizeDefaultValue() const | Returns true if ExpectedTeamSize_Optional is set and matches the default value. |
public inline void SetExpectedTeamSizeToDefault() | Sets the value of ExpectedTeamSize_Optional to its default and also sets ExpectedTeamSize_IsSet to true. |
public inline void SetExpectedTeamSizeToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsExpectedTeamSizeNull() const | Checks whether ExpectedTeamSize_Optional is set to null. |
public inline int32 & GetExpectedPlayerCount() | Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set. |
public inline const int32 & GetExpectedPlayerCount() const | Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set. |
public inline const int32 & GetExpectedPlayerCount(const int32 & DefaultValue) const | Gets the value of ExpectedPlayerCount_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetExpectedPlayerCount(int32 & OutValue) const | Fills OutValue with the value of ExpectedPlayerCount_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetExpectedPlayerCountOrNull() | Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetExpectedPlayerCountOrNull() const | Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetExpectedPlayerCount(const int32 & NewValue) | Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true. |
public inline void SetExpectedPlayerCount(int32 && NewValue) | Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true using move semantics. |
public inline void ClearExpectedPlayerCount() | Clears the value of ExpectedPlayerCount_Optional and sets ExpectedPlayerCount_IsSet to false. |
public inline bool IsExpectedPlayerCountSet() const | Checks whether ExpectedPlayerCount_Optional has been set. |
public inline bool IsExpectedPlayerCountDefaultValue() const | Returns true if ExpectedPlayerCount_Optional is set and matches the default value. |
public inline void SetExpectedPlayerCountToDefault() | Sets the value of ExpectedPlayerCount_Optional to its default and also sets ExpectedPlayerCount_IsSet to true. |
public inline void SetExpectedPlayerCountToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsExpectedPlayerCountNull() const | Checks whether ExpectedPlayerCount_Optional is set to null. |
public inline FGuid & GetHostPlayerUuid() | Gets the value of HostPlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetHostPlayerUuid() const | Gets the value of HostPlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetHostPlayerUuid(const FGuid & DefaultValue) const | Gets the value of HostPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetHostPlayerUuid(FGuid & OutValue) const | Fills OutValue with the value of HostPlayerUuid_Optional and returns true if it has been set, otherwise returns false. |
public inline FGuid * GetHostPlayerUuidOrNull() | Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline const FGuid * GetHostPlayerUuidOrNull() const | Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetHostPlayerUuid(const FGuid & NewValue) | Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true. |
public inline void SetHostPlayerUuid(FGuid && NewValue) | Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true using move semantics. |
public inline void ClearHostPlayerUuid() | Clears the value of HostPlayerUuid_Optional and sets HostPlayerUuid_IsSet to false. |
public inline bool IsHostPlayerUuidSet() const | Checks whether HostPlayerUuid_Optional has been set. |
public inline void SetHostPlayerUuidToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsHostPlayerUuidNull() const | Checks whether HostPlayerUuid_Optional is set to null. |
public inline FGuid & GetOwningPlayerUuid() | Gets the value of OwningPlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetOwningPlayerUuid() const | Gets the value of OwningPlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetOwningPlayerUuid(const FGuid & DefaultValue) const | Gets the value of OwningPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetOwningPlayerUuid(FGuid & OutValue) const | Fills OutValue with the value of OwningPlayerUuid_Optional and returns true if it has been set, otherwise returns false. |
public inline FGuid * GetOwningPlayerUuidOrNull() | Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline const FGuid * GetOwningPlayerUuidOrNull() const | Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetOwningPlayerUuid(const FGuid & NewValue) | Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true. |
public inline void SetOwningPlayerUuid(FGuid && NewValue) | Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true using move semantics. |
public inline void ClearOwningPlayerUuid() | Clears the value of OwningPlayerUuid_Optional and sets OwningPlayerUuid_IsSet to false. |
public inline bool IsOwningPlayerUuidSet() const | Checks whether OwningPlayerUuid_Optional has been set. |
public inline void SetOwningPlayerUuidToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsOwningPlayerUuidNull() const | Checks whether OwningPlayerUuid_Optional is set to null. |
public inline FString & GetVersion() | Gets the value of Version_Optional, regardless of it having been set. |
public inline const FString & GetVersion() const | Gets the value of Version_Optional, regardless of it having been set. |
public inline const FString & GetVersion(const FString & DefaultValue) const | Gets the value of Version_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetVersion(FString & OutValue) const | Fills OutValue with the value of Version_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetVersionOrNull() | Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetVersionOrNull() const | Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetVersion(const FString & NewValue) | Sets the value of Version_Optional and also sets Version_IsSet to true. |
public inline void SetVersion(FString && NewValue) | Sets the value of Version_Optional and also sets Version_IsSet to true using move semantics. |
public inline void ClearVersion() | Clears the value of Version_Optional and sets Version_IsSet to false. |
public inline bool IsVersionSet() const | Checks whether Version_Optional has been set. |
public inline void SetVersionToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsVersionNull() const | Checks whether Version_Optional is set to null. |
public inline FString & GetDeviceInfo() | Gets the value of DeviceInfo_Optional, regardless of it having been set. |
public inline const FString & GetDeviceInfo() const | Gets the value of DeviceInfo_Optional, regardless of it having been set. |
public inline const FString & GetDeviceInfo(const FString & DefaultValue) const | Gets the value of DeviceInfo_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDeviceInfo(FString & OutValue) const | Fills OutValue with the value of DeviceInfo_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetDeviceInfoOrNull() | Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetDeviceInfoOrNull() const | Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDeviceInfo(const FString & NewValue) | Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true. |
public inline void SetDeviceInfo(FString && NewValue) | Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true using move semantics. |
public inline void ClearDeviceInfo() | Clears the value of DeviceInfo_Optional and sets DeviceInfo_IsSet to false. |
public inline bool IsDeviceInfoSet() const | Checks whether DeviceInfo_Optional has been set. |
public inline void SetDeviceInfoToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsDeviceInfoNull() const | Checks whether DeviceInfo_Optional is set to null. |
public inline ERHAPI_MatchPlatform & GetPlatformId() | Gets the value of PlatformId_Optional, regardless of it having been set. |
public inline const ERHAPI_MatchPlatform & GetPlatformId() const | Gets the value of PlatformId_Optional, regardless of it having been set. |
public inline const ERHAPI_MatchPlatform & GetPlatformId(const ERHAPI_MatchPlatform & DefaultValue) const | Gets the value of PlatformId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPlatformId(ERHAPI_MatchPlatform & OutValue) const | Fills OutValue with the value of PlatformId_Optional and returns true if it has been set, otherwise returns false. |
public inline ERHAPI_MatchPlatform * GetPlatformIdOrNull() | Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr. |
public inline const ERHAPI_MatchPlatform * GetPlatformIdOrNull() const | Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPlatformId(const ERHAPI_MatchPlatform & NewValue) | Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true. |
public inline void SetPlatformId(ERHAPI_MatchPlatform && NewValue) | Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true using move semantics. |
public inline void ClearPlatformId() | Clears the value of PlatformId_Optional and sets PlatformId_IsSet to false. |
public inline bool IsPlatformIdSet() const | Checks whether PlatformId_Optional has been set. |
public inline void SetPlatformIdToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsPlatformIdNull() const | Checks whether PlatformId_Optional is set to null. |
public inline TMap< FString, FString > & GetCustomData() | Gets the value of CustomData_Optional, regardless of it having been set. |
public inline const TMap< FString, FString > & GetCustomData() const | Gets the value of CustomData_Optional, regardless of it having been set. |
public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) const | Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetCustomData(TMap< FString, FString > & OutValue) const | Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false. |
public inline TMap< FString, FString > * GetCustomDataOrNull() | Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr. |
public inline const TMap< FString, FString > * GetCustomDataOrNull() const | Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetCustomData(const TMap< FString, FString > & NewValue) | Sets the value of CustomData_Optional and also sets CustomData_IsSet to true. |
public inline void SetCustomData(TMap< FString, FString > && NewValue) | Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics. |
public inline void ClearCustomData() | Clears the value of CustomData_Optional and sets CustomData_IsSet to false. |
public inline bool IsCustomDataSet() const | Checks whether CustomData_Optional has been set. |
public inline void SetCustomDataToNull() | Sets the value explicitly to be treated as null. |
public inline bool IsCustomDataNull() const | Checks whether CustomData_Optional is set to null. |
public inline FGuid & GetPlayerUuid() | Gets the value of PlayerUuid. |
public inline const FGuid & GetPlayerUuid() const | Gets the value of PlayerUuid. |
public inline void SetPlayerUuid(const FGuid & NewValue) | Sets the value of PlayerUuid. |
public inline void SetPlayerUuid(FGuid && NewValue) | Sets the value of PlayerUuid using move semantics. |
Members
public FRHAPI_PexStat FrameTime_Optional
public bool FrameTime_IsSet
true if FrameTime_Optional has been set to a value
public bool FrameTime_IsNull
true if FrameTime_Optional has been explicitly set to null
public FRHAPI_PexStat DeltaTime_Optional
public bool DeltaTime_IsSet
true if DeltaTime_Optional has been set to a value
public bool DeltaTime_IsNull
true if DeltaTime_Optional has been explicitly set to null
public FRHAPI_PexStat TickCount_Optional
public bool TickCount_IsSet
true if TickCount_Optional has been set to a value
public bool TickCount_IsNull
true if TickCount_Optional has been explicitly set to null
public FRHAPI_PexStat DelayedTickCount_Optional
public bool DelayedTickCount_IsSet
true if DelayedTickCount_Optional has been set to a value
public bool DelayedTickCount_IsNull
true if DelayedTickCount_Optional has been explicitly set to null
public FRHAPI_PexStat MemoryWs_Optional
public bool MemoryWs_IsSet
true if MemoryWs_Optional has been set to a value
public bool MemoryWs_IsNull
true if MemoryWs_Optional has been explicitly set to null
public FRHAPI_PexStat MemoryVb_Optional
public bool MemoryVb_IsSet
true if MemoryVb_Optional has been set to a value
public bool MemoryVb_IsNull
true if MemoryVb_Optional has been explicitly set to null
public FRHAPI_PexStat CpuProcess_Optional
public bool CpuProcess_IsSet
true if CpuProcess_Optional has been set to a value
public bool CpuProcess_IsNull
true if CpuProcess_Optional has been explicitly set to null
public FRHAPI_PexStat Ping_Optional
public bool Ping_IsSet
true if Ping_Optional has been set to a value
public bool Ping_IsNull
true if Ping_Optional has been explicitly set to null
public FRHAPI_PexStat InPackets_Optional
public bool InPackets_IsSet
true if InPackets_Optional has been set to a value
public bool InPackets_IsNull
true if InPackets_Optional has been explicitly set to null
public FRHAPI_PexStat OutPackets_Optional
public bool OutPackets_IsSet
true if OutPackets_Optional has been set to a value
public bool OutPackets_IsNull
true if OutPackets_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPackets_Optional
public bool TotalPackets_IsSet
true if TotalPackets_Optional has been set to a value
public bool TotalPackets_IsNull
true if TotalPackets_Optional has been explicitly set to null
public FRHAPI_PexStat InPacketLoss_Optional
public bool InPacketLoss_IsSet
true if InPacketLoss_Optional has been set to a value
public bool InPacketLoss_IsNull
true if InPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat OutPacketLoss_Optional
public bool OutPacketLoss_IsSet
true if OutPacketLoss_Optional has been set to a value
public bool OutPacketLoss_IsNull
true if OutPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPacketLoss_Optional
public bool TotalPacketLoss_IsSet
true if TotalPacketLoss_Optional has been set to a value
public bool TotalPacketLoss_IsNull
true if TotalPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat InPacketLossPct_Optional
public bool InPacketLossPct_IsSet
true if InPacketLossPct_Optional has been set to a value
public bool InPacketLossPct_IsNull
true if InPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexStat OutPacketLossPct_Optional
public bool OutPacketLossPct_IsSet
true if OutPacketLossPct_Optional has been set to a value
public bool OutPacketLossPct_IsNull
true if OutPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPacketLossPct_Optional
public bool TotalPacketLossPct_IsSet
true if TotalPacketLossPct_Optional has been set to a value
public bool TotalPacketLossPct_IsNull
true if TotalPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexCount TotalDisconnects_Optional
public bool TotalDisconnects_IsSet
true if TotalDisconnects_Optional has been set to a value
public bool TotalDisconnects_IsNull
true if TotalDisconnects_Optional has been explicitly set to null
public FRHAPI_PexCount MatchDuration_Optional
public bool MatchDuration_IsSet
true if MatchDuration_Optional has been set to a value
public bool MatchDuration_IsNull
true if MatchDuration_Optional has been explicitly set to null
public FRHAPI_PexStat GameThreadTime_Optional
public bool GameThreadTime_IsSet
true if GameThreadTime_Optional has been set to a value
public bool GameThreadTime_IsNull
true if GameThreadTime_Optional has been explicitly set to null
public FRHAPI_PexStat RenderThreadTime_Optional
public bool RenderThreadTime_IsSet
true if RenderThreadTime_Optional has been set to a value
public bool RenderThreadTime_IsNull
true if RenderThreadTime_Optional has been explicitly set to null
public FRHAPI_PexStat GpuTime_Optional
public bool GpuTime_IsSet
true if GpuTime_Optional has been set to a value
public bool GpuTime_IsNull
true if GpuTime_Optional has been explicitly set to null
public FString MatchId
Match ID.
public FString RegionId_Optional
public bool RegionId_IsSet
true if RegionId_Optional has been set to a value
public bool RegionId_IsNull
true if RegionId_Optional has been explicitly set to null
public FString ServerId_Optional
public bool ServerId_IsSet
true if ServerId_Optional has been set to a value
public bool ServerId_IsNull
true if ServerId_Optional has been explicitly set to null
public FString AllocationId_Optional
public bool AllocationId_IsSet
true if AllocationId_Optional has been set to a value
public bool AllocationId_IsNull
true if AllocationId_Optional has been explicitly set to null
public FString DatacenterProvider_Optional
public bool DatacenterProvider_IsSet
true if DatacenterProvider_Optional has been set to a value
public bool DatacenterProvider_IsNull
true if DatacenterProvider_Optional has been explicitly set to null
public FString DatacenterLocation_Optional
public bool DatacenterLocation_IsSet
true if DatacenterLocation_Optional has been set to a value
public bool DatacenterLocation_IsNull
true if DatacenterLocation_Optional has been explicitly set to null
public FString AddressIp_Optional
public bool AddressIp_IsSet
true if AddressIp_Optional has been set to a value
public bool AddressIp_IsNull
true if AddressIp_Optional has been explicitly set to null
public FString MapName_Optional
public bool MapName_IsSet
true if MapName_Optional has been set to a value
public bool MapName_IsNull
true if MapName_Optional has been explicitly set to null
public FString GameMode_Optional
public bool GameMode_IsSet
true if GameMode_Optional has been set to a value
public bool GameMode_IsNull
true if GameMode_Optional has been explicitly set to null
public FString MatchmakingProfileId_Optional
public bool MatchmakingProfileId_IsSet
true if MatchmakingProfileId_Optional has been set to a value
public bool MatchmakingProfileId_IsNull
true if MatchmakingProfileId_Optional has been explicitly set to null
public int32 ExpectedTeamSize_Optional
public bool ExpectedTeamSize_IsSet
true if ExpectedTeamSize_Optional has been set to a value
public bool ExpectedTeamSize_IsNull
true if ExpectedTeamSize_Optional has been explicitly set to null
public int32 ExpectedPlayerCount_Optional
public bool ExpectedPlayerCount_IsSet
true if ExpectedPlayerCount_Optional has been set to a value
public bool ExpectedPlayerCount_IsNull
true if ExpectedPlayerCount_Optional has been explicitly set to null
public FGuid HostPlayerUuid_Optional
public bool HostPlayerUuid_IsSet
true if HostPlayerUuid_Optional has been set to a value
public bool HostPlayerUuid_IsNull
true if HostPlayerUuid_Optional has been explicitly set to null
public FGuid OwningPlayerUuid_Optional
public bool OwningPlayerUuid_IsSet
true if OwningPlayerUuid_Optional has been set to a value
public bool OwningPlayerUuid_IsNull
true if OwningPlayerUuid_Optional has been explicitly set to null
public FString Version_Optional
public bool Version_IsSet
true if Version_Optional has been set to a value
public bool Version_IsNull
true if Version_Optional has been explicitly set to null
public FString DeviceInfo_Optional
public bool DeviceInfo_IsSet
true if DeviceInfo_Optional has been set to a value
public bool DeviceInfo_IsNull
true if DeviceInfo_Optional has been explicitly set to null
public ERHAPI_MatchPlatform PlatformId_Optional
public bool PlatformId_IsSet
true if PlatformId_Optional has been set to a value
public bool PlatformId_IsNull
true if PlatformId_Optional has been explicitly set to null
public TMap< FString, FString > CustomData_Optional
public bool CustomData_IsSet
true if CustomData_Optional has been set to a value
public bool CustomData_IsNull
true if CustomData_Optional has been explicitly set to null
public FGuid PlayerUuid
Player UUID.
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline FRHAPI_PexStat&GetFrameTime()
Gets the value of FrameTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetFrameTime() const
Gets the value of FrameTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetFrameTime(const FRHAPI_PexStat & DefaultValue) const
Gets the value of FrameTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetFrameTime(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of FrameTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetFrameTimeOrNull()
Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetFrameTimeOrNull() const
Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetFrameTime(const FRHAPI_PexStat & NewValue)
Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true.
public inline void SetFrameTime(FRHAPI_PexStat && NewValue)
Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true using move semantics.
public inline void ClearFrameTime()
Clears the value of FrameTime_Optional and sets FrameTime_IsSet to false.
public inline bool IsFrameTimeSet() const
Checks whether FrameTime_Optional has been set.
public inline void SetFrameTimeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsFrameTimeNull() const
Checks whether FrameTime_Optional is set to null.
public inline FRHAPI_PexStat&GetDeltaTime()
Gets the value of DeltaTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDeltaTime() const
Gets the value of DeltaTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDeltaTime(const FRHAPI_PexStat & DefaultValue) const
Gets the value of DeltaTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDeltaTime(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of DeltaTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetDeltaTimeOrNull()
Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetDeltaTimeOrNull() const
Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDeltaTime(const FRHAPI_PexStat & NewValue)
Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true.
public inline void SetDeltaTime(FRHAPI_PexStat && NewValue)
Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true using move semantics.
public inline void ClearDeltaTime()
Clears the value of DeltaTime_Optional and sets DeltaTime_IsSet to false.
public inline bool IsDeltaTimeSet() const
Checks whether DeltaTime_Optional has been set.
public inline void SetDeltaTimeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsDeltaTimeNull() const
Checks whether DeltaTime_Optional is set to null.
public inline FRHAPI_PexStat&GetTickCount()
Gets the value of TickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTickCount() const
Gets the value of TickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTickCount(const FRHAPI_PexStat & DefaultValue) const
Gets the value of TickCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTickCount(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of TickCount_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTickCountOrNull()
Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTickCountOrNull() const
Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTickCount(const FRHAPI_PexStat & NewValue)
Sets the value of TickCount_Optional and also sets TickCount_IsSet to true.
public inline void SetTickCount(FRHAPI_PexStat && NewValue)
Sets the value of TickCount_Optional and also sets TickCount_IsSet to true using move semantics.
public inline void ClearTickCount()
Clears the value of TickCount_Optional and sets TickCount_IsSet to false.
public inline bool IsTickCountSet() const
Checks whether TickCount_Optional has been set.
public inline void SetTickCountToNull()
Sets the value explicitly to be treated as null.
public inline bool IsTickCountNull() const
Checks whether TickCount_Optional is set to null.
public inline FRHAPI_PexStat&GetDelayedTickCount()
Gets the value of DelayedTickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDelayedTickCount() const
Gets the value of DelayedTickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDelayedTickCount(const FRHAPI_PexStat & DefaultValue) const
Gets the value of DelayedTickCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDelayedTickCount(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of DelayedTickCount_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetDelayedTickCountOrNull()
Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetDelayedTickCountOrNull() const
Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDelayedTickCount(const FRHAPI_PexStat & NewValue)
Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true.
public inline void SetDelayedTickCount(FRHAPI_PexStat && NewValue)
Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true using move semantics.
public inline void ClearDelayedTickCount()
Clears the value of DelayedTickCount_Optional and sets DelayedTickCount_IsSet to false.
public inline bool IsDelayedTickCountSet() const
Checks whether DelayedTickCount_Optional has been set.
public inline void SetDelayedTickCountToNull()
Sets the value explicitly to be treated as null.
public inline bool IsDelayedTickCountNull() const
Checks whether DelayedTickCount_Optional is set to null.
public inline FRHAPI_PexStat&GetMemoryWs()
Gets the value of MemoryWs_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryWs() const
Gets the value of MemoryWs_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryWs(const FRHAPI_PexStat & DefaultValue) const
Gets the value of MemoryWs_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMemoryWs(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of MemoryWs_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetMemoryWsOrNull()
Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetMemoryWsOrNull() const
Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMemoryWs(const FRHAPI_PexStat & NewValue)
Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true.
public inline void SetMemoryWs(FRHAPI_PexStat && NewValue)
Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true using move semantics.
public inline void ClearMemoryWs()
Clears the value of MemoryWs_Optional and sets MemoryWs_IsSet to false.
public inline bool IsMemoryWsSet() const
Checks whether MemoryWs_Optional has been set.
public inline void SetMemoryWsToNull()
Sets the value explicitly to be treated as null.
public inline bool IsMemoryWsNull() const
Checks whether MemoryWs_Optional is set to null.
public inline FRHAPI_PexStat&GetMemoryVb()
Gets the value of MemoryVb_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryVb() const
Gets the value of MemoryVb_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryVb(const FRHAPI_PexStat & DefaultValue) const
Gets the value of MemoryVb_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMemoryVb(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of MemoryVb_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetMemoryVbOrNull()
Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetMemoryVbOrNull() const
Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMemoryVb(const FRHAPI_PexStat & NewValue)
Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true.
public inline void SetMemoryVb(FRHAPI_PexStat && NewValue)
Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true using move semantics.
public inline void ClearMemoryVb()
Clears the value of MemoryVb_Optional and sets MemoryVb_IsSet to false.
public inline bool IsMemoryVbSet() const
Checks whether MemoryVb_Optional has been set.
public inline void SetMemoryVbToNull()
Sets the value explicitly to be treated as null.
public inline bool IsMemoryVbNull() const
Checks whether MemoryVb_Optional is set to null.
public inline FRHAPI_PexStat&GetCpuProcess()
Gets the value of CpuProcess_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetCpuProcess() const
Gets the value of CpuProcess_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetCpuProcess(const FRHAPI_PexStat & DefaultValue) const
Gets the value of CpuProcess_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCpuProcess(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of CpuProcess_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetCpuProcessOrNull()
Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetCpuProcessOrNull() const
Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCpuProcess(const FRHAPI_PexStat & NewValue)
Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true.
public inline void SetCpuProcess(FRHAPI_PexStat && NewValue)
Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true using move semantics.
public inline void ClearCpuProcess()
Clears the value of CpuProcess_Optional and sets CpuProcess_IsSet to false.
public inline bool IsCpuProcessSet() const
Checks whether CpuProcess_Optional has been set.
public inline void SetCpuProcessToNull()
Sets the value explicitly to be treated as null.
public inline bool IsCpuProcessNull() const
Checks whether CpuProcess_Optional is set to null.
public inline FRHAPI_PexStat&GetPing()
Gets the value of Ping_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetPing() const
Gets the value of Ping_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetPing(const FRHAPI_PexStat & DefaultValue) const
Gets the value of Ping_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPing(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of Ping_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetPingOrNull()
Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetPingOrNull() const
Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPing(const FRHAPI_PexStat & NewValue)
Sets the value of Ping_Optional and also sets Ping_IsSet to true.
public inline void SetPing(FRHAPI_PexStat && NewValue)
Sets the value of Ping_Optional and also sets Ping_IsSet to true using move semantics.
public inline void ClearPing()
Clears the value of Ping_Optional and sets Ping_IsSet to false.
public inline bool IsPingSet() const
Checks whether Ping_Optional has been set.
public inline void SetPingToNull()
Sets the value explicitly to be treated as null.
public inline bool IsPingNull() const
Checks whether Ping_Optional is set to null.
public inline FRHAPI_PexStat&GetInPackets()
Gets the value of InPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPackets() const
Gets the value of InPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPackets(const FRHAPI_PexStat & DefaultValue) const
Gets the value of InPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPackets(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of InPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketsOrNull()
Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketsOrNull() const
Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPackets(const FRHAPI_PexStat & NewValue)
Sets the value of InPackets_Optional and also sets InPackets_IsSet to true.
public inline void SetInPackets(FRHAPI_PexStat && NewValue)
Sets the value of InPackets_Optional and also sets InPackets_IsSet to true using move semantics.
public inline void ClearInPackets()
Clears the value of InPackets_Optional and sets InPackets_IsSet to false.
public inline bool IsInPacketsSet() const
Checks whether InPackets_Optional has been set.
public inline void SetInPacketsToNull()
Sets the value explicitly to be treated as null.
public inline bool IsInPacketsNull() const
Checks whether InPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPackets()
Gets the value of OutPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPackets() const
Gets the value of OutPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPackets(const FRHAPI_PexStat & DefaultValue) const
Gets the value of OutPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPackets(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of OutPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketsOrNull()
Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketsOrNull() const
Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPackets(const FRHAPI_PexStat & NewValue)
Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true.
public inline void SetOutPackets(FRHAPI_PexStat && NewValue)
Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true using move semantics.
public inline void ClearOutPackets()
Clears the value of OutPackets_Optional and sets OutPackets_IsSet to false.
public inline bool IsOutPacketsSet() const
Checks whether OutPackets_Optional has been set.
public inline void SetOutPacketsToNull()
Sets the value explicitly to be treated as null.
public inline bool IsOutPacketsNull() const
Checks whether OutPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPackets()
Gets the value of TotalPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPackets() const
Gets the value of TotalPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPackets(const FRHAPI_PexStat & DefaultValue) const
Gets the value of TotalPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPackets(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of TotalPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketsOrNull()
Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketsOrNull() const
Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPackets(const FRHAPI_PexStat & NewValue)
Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true.
public inline void SetTotalPackets(FRHAPI_PexStat && NewValue)
Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true using move semantics.
public inline void ClearTotalPackets()
Clears the value of TotalPackets_Optional and sets TotalPackets_IsSet to false.
public inline bool IsTotalPacketsSet() const
Checks whether TotalPackets_Optional has been set.
public inline void SetTotalPacketsToNull()
Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketsNull() const
Checks whether TotalPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetInPacketLoss()
Gets the value of InPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLoss() const
Gets the value of InPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLoss(const FRHAPI_PexStat & DefaultValue) const
Gets the value of InPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPacketLoss(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of InPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketLossOrNull()
Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketLossOrNull() const
Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPacketLoss(const FRHAPI_PexStat & NewValue)
Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true.
public inline void SetInPacketLoss(FRHAPI_PexStat && NewValue)
Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true using move semantics.
public inline void ClearInPacketLoss()
Clears the value of InPacketLoss_Optional and sets InPacketLoss_IsSet to false.
public inline bool IsInPacketLossSet() const
Checks whether InPacketLoss_Optional has been set.
public inline void SetInPacketLossToNull()
Sets the value explicitly to be treated as null.
public inline bool IsInPacketLossNull() const
Checks whether InPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPacketLoss()
Gets the value of OutPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLoss() const
Gets the value of OutPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLoss(const FRHAPI_PexStat & DefaultValue) const
Gets the value of OutPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPacketLoss(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of OutPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketLossOrNull()
Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketLossOrNull() const
Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPacketLoss(const FRHAPI_PexStat & NewValue)
Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true.
public inline void SetOutPacketLoss(FRHAPI_PexStat && NewValue)
Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true using move semantics.
public inline void ClearOutPacketLoss()
Clears the value of OutPacketLoss_Optional and sets OutPacketLoss_IsSet to false.
public inline bool IsOutPacketLossSet() const
Checks whether OutPacketLoss_Optional has been set.
public inline void SetOutPacketLossToNull()
Sets the value explicitly to be treated as null.
public inline bool IsOutPacketLossNull() const
Checks whether OutPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPacketLoss()
Gets the value of TotalPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLoss() const
Gets the value of TotalPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLoss(const FRHAPI_PexStat & DefaultValue) const
Gets the value of TotalPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPacketLoss(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of TotalPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketLossOrNull()
Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketLossOrNull() const
Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPacketLoss(const FRHAPI_PexStat & NewValue)
Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true.
public inline void SetTotalPacketLoss(FRHAPI_PexStat && NewValue)
Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true using move semantics.
public inline void ClearTotalPacketLoss()
Clears the value of TotalPacketLoss_Optional and sets TotalPacketLoss_IsSet to false.
public inline bool IsTotalPacketLossSet() const
Checks whether TotalPacketLoss_Optional has been set.
public inline void SetTotalPacketLossToNull()
Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketLossNull() const
Checks whether TotalPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetInPacketLossPct()
Gets the value of InPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLossPct() const
Gets the value of InPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLossPct(const FRHAPI_PexStat & DefaultValue) const
Gets the value of InPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPacketLossPct(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of InPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketLossPctOrNull()
Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketLossPctOrNull() const
Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPacketLossPct(const FRHAPI_PexStat & NewValue)
Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true.
public inline void SetInPacketLossPct(FRHAPI_PexStat && NewValue)
Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true using move semantics.
public inline void ClearInPacketLossPct()
Clears the value of InPacketLossPct_Optional and sets InPacketLossPct_IsSet to false.
public inline bool IsInPacketLossPctSet() const
Checks whether InPacketLossPct_Optional has been set.
public inline void SetInPacketLossPctToNull()
Sets the value explicitly to be treated as null.
public inline bool IsInPacketLossPctNull() const
Checks whether InPacketLossPct_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPacketLossPct()
Gets the value of OutPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLossPct() const
Gets the value of OutPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLossPct(const FRHAPI_PexStat & DefaultValue) const
Gets the value of OutPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPacketLossPct(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of OutPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketLossPctOrNull()
Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketLossPctOrNull() const
Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPacketLossPct(const FRHAPI_PexStat & NewValue)
Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true.
public inline void SetOutPacketLossPct(FRHAPI_PexStat && NewValue)
Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true using move semantics.
public inline void ClearOutPacketLossPct()
Clears the value of OutPacketLossPct_Optional and sets OutPacketLossPct_IsSet to false.
public inline bool IsOutPacketLossPctSet() const
Checks whether OutPacketLossPct_Optional has been set.
public inline void SetOutPacketLossPctToNull()
Sets the value explicitly to be treated as null.
public inline bool IsOutPacketLossPctNull() const
Checks whether OutPacketLossPct_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPacketLossPct()
Gets the value of TotalPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLossPct() const
Gets the value of TotalPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLossPct(const FRHAPI_PexStat & DefaultValue) const
Gets the value of TotalPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPacketLossPct(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of TotalPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketLossPctOrNull()
Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketLossPctOrNull() const
Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPacketLossPct(const FRHAPI_PexStat & NewValue)
Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true.
public inline void SetTotalPacketLossPct(FRHAPI_PexStat && NewValue)
Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true using move semantics.
public inline void ClearTotalPacketLossPct()
Clears the value of TotalPacketLossPct_Optional and sets TotalPacketLossPct_IsSet to false.
public inline bool IsTotalPacketLossPctSet() const
Checks whether TotalPacketLossPct_Optional has been set.
public inline void SetTotalPacketLossPctToNull()
Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketLossPctNull() const
Checks whether TotalPacketLossPct_Optional is set to null.
public inline FRHAPI_PexCount&GetTotalDisconnects()
Gets the value of TotalDisconnects_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetTotalDisconnects() const
Gets the value of TotalDisconnects_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetTotalDisconnects(const FRHAPI_PexCount & DefaultValue) const
Gets the value of TotalDisconnects_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalDisconnects(FRHAPI_PexCount & OutValue) const
Fills OutValue with the value of TotalDisconnects_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexCount*GetTotalDisconnectsOrNull()
Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexCount*GetTotalDisconnectsOrNull() const
Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalDisconnects(const FRHAPI_PexCount & NewValue)
Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true.
public inline void SetTotalDisconnects(FRHAPI_PexCount && NewValue)
Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true using move semantics.
public inline void ClearTotalDisconnects()
Clears the value of TotalDisconnects_Optional and sets TotalDisconnects_IsSet to false.
public inline bool IsTotalDisconnectsSet() const
Checks whether TotalDisconnects_Optional has been set.
public inline void SetTotalDisconnectsToNull()
Sets the value explicitly to be treated as null.
public inline bool IsTotalDisconnectsNull() const
Checks whether TotalDisconnects_Optional is set to null.
public inline FRHAPI_PexCount&GetMatchDuration()
Gets the value of MatchDuration_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetMatchDuration() const
Gets the value of MatchDuration_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetMatchDuration(const FRHAPI_PexCount & DefaultValue) const
Gets the value of MatchDuration_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMatchDuration(FRHAPI_PexCount & OutValue) const
Fills OutValue with the value of MatchDuration_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexCount*GetMatchDurationOrNull()
Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexCount*GetMatchDurationOrNull() const
Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMatchDuration(const FRHAPI_PexCount & NewValue)
Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true.
public inline void SetMatchDuration(FRHAPI_PexCount && NewValue)
Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true using move semantics.
public inline void ClearMatchDuration()
Clears the value of MatchDuration_Optional and sets MatchDuration_IsSet to false.
public inline bool IsMatchDurationSet() const
Checks whether MatchDuration_Optional has been set.
public inline void SetMatchDurationToNull()
Sets the value explicitly to be treated as null.
public inline bool IsMatchDurationNull() const
Checks whether MatchDuration_Optional is set to null.
public inline FRHAPI_PexStat&GetGameThreadTime()
Gets the value of GameThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGameThreadTime() const
Gets the value of GameThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGameThreadTime(const FRHAPI_PexStat & DefaultValue) const
Gets the value of GameThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGameThreadTime(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of GameThreadTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetGameThreadTimeOrNull()
Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetGameThreadTimeOrNull() const
Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGameThreadTime(const FRHAPI_PexStat & NewValue)
Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true.
public inline void SetGameThreadTime(FRHAPI_PexStat && NewValue)
Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true using move semantics.
public inline void ClearGameThreadTime()
Clears the value of GameThreadTime_Optional and sets GameThreadTime_IsSet to false.
public inline bool IsGameThreadTimeSet() const
Checks whether GameThreadTime_Optional has been set.
public inline void SetGameThreadTimeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsGameThreadTimeNull() const
Checks whether GameThreadTime_Optional is set to null.
public inline FRHAPI_PexStat&GetRenderThreadTime()
Gets the value of RenderThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetRenderThreadTime() const
Gets the value of RenderThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetRenderThreadTime(const FRHAPI_PexStat & DefaultValue) const
Gets the value of RenderThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRenderThreadTime(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of RenderThreadTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetRenderThreadTimeOrNull()
Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetRenderThreadTimeOrNull() const
Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRenderThreadTime(const FRHAPI_PexStat & NewValue)
Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true.
public inline void SetRenderThreadTime(FRHAPI_PexStat && NewValue)
Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true using move semantics.
public inline void ClearRenderThreadTime()
Clears the value of RenderThreadTime_Optional and sets RenderThreadTime_IsSet to false.
public inline bool IsRenderThreadTimeSet() const
Checks whether RenderThreadTime_Optional has been set.
public inline void SetRenderThreadTimeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsRenderThreadTimeNull() const
Checks whether RenderThreadTime_Optional is set to null.
public inline FRHAPI_PexStat&GetGpuTime()
Gets the value of GpuTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGpuTime() const
Gets the value of GpuTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGpuTime(const FRHAPI_PexStat & DefaultValue) const
Gets the value of GpuTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGpuTime(FRHAPI_PexStat & OutValue) const
Fills OutValue with the value of GpuTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetGpuTimeOrNull()
Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetGpuTimeOrNull() const
Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGpuTime(const FRHAPI_PexStat & NewValue)
Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true.
public inline void SetGpuTime(FRHAPI_PexStat && NewValue)
Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true using move semantics.
public inline void ClearGpuTime()
Clears the value of GpuTime_Optional and sets GpuTime_IsSet to false.
public inline bool IsGpuTimeSet() const
Checks whether GpuTime_Optional has been set.
public inline void SetGpuTimeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsGpuTimeNull() const
Checks whether GpuTime_Optional is set to null.
public inline FString & GetMatchId()
Gets the value of MatchId.
public inline const FString & GetMatchId() const
Gets the value of MatchId.
public inline void SetMatchId(const FString & NewValue)
Sets the value of MatchId.
public inline void SetMatchId(FString && NewValue)
Sets the value of MatchId using move semantics.
public inline FString & GetRegionId()
Gets the value of RegionId_Optional, regardless of it having been set.
public inline const FString & GetRegionId() const
Gets the value of RegionId_Optional, regardless of it having been set.
public inline const FString & GetRegionId(const FString & DefaultValue) const
Gets the value of RegionId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRegionId(FString & OutValue) const
Fills OutValue with the value of RegionId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetRegionIdOrNull()
Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetRegionIdOrNull() const
Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRegionId(const FString & NewValue)
Sets the value of RegionId_Optional and also sets RegionId_IsSet to true.
public inline void SetRegionId(FString && NewValue)
Sets the value of RegionId_Optional and also sets RegionId_IsSet to true using move semantics.
public inline void ClearRegionId()
Clears the value of RegionId_Optional and sets RegionId_IsSet to false.
public inline bool IsRegionIdSet() const
Checks whether RegionId_Optional has been set.
public inline void SetRegionIdToNull()
Sets the value explicitly to be treated as null.
public inline bool IsRegionIdNull() const
Checks whether RegionId_Optional is set to null.
public inline FString & GetServerId()
Gets the value of ServerId_Optional, regardless of it having been set.
public inline const FString & GetServerId() const
Gets the value of ServerId_Optional, regardless of it having been set.
public inline const FString & GetServerId(const FString & DefaultValue) const
Gets the value of ServerId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetServerId(FString & OutValue) const
Fills OutValue with the value of ServerId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetServerIdOrNull()
Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetServerIdOrNull() const
Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetServerId(const FString & NewValue)
Sets the value of ServerId_Optional and also sets ServerId_IsSet to true.
public inline void SetServerId(FString && NewValue)
Sets the value of ServerId_Optional and also sets ServerId_IsSet to true using move semantics.
public inline void ClearServerId()
Clears the value of ServerId_Optional and sets ServerId_IsSet to false.
public inline bool IsServerIdSet() const
Checks whether ServerId_Optional has been set.
public inline void SetServerIdToNull()
Sets the value explicitly to be treated as null.
public inline bool IsServerIdNull() const
Checks whether ServerId_Optional is set to null.
public inline FString & GetAllocationId()
Gets the value of AllocationId_Optional, regardless of it having been set.
public inline const FString & GetAllocationId() const
Gets the value of AllocationId_Optional, regardless of it having been set.
public inline const FString & GetAllocationId(const FString & DefaultValue) const
Gets the value of AllocationId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAllocationId(FString & OutValue) const
Fills OutValue with the value of AllocationId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAllocationIdOrNull()
Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAllocationIdOrNull() const
Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAllocationId(const FString & NewValue)
Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true.
public inline void SetAllocationId(FString && NewValue)
Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true using move semantics.
public inline void ClearAllocationId()
Clears the value of AllocationId_Optional and sets AllocationId_IsSet to false.
public inline bool IsAllocationIdSet() const
Checks whether AllocationId_Optional has been set.
public inline void SetAllocationIdToNull()
Sets the value explicitly to be treated as null.
public inline bool IsAllocationIdNull() const
Checks whether AllocationId_Optional is set to null.
public inline FString & GetDatacenterProvider()
Gets the value of DatacenterProvider_Optional, regardless of it having been set.
public inline const FString & GetDatacenterProvider() const
Gets the value of DatacenterProvider_Optional, regardless of it having been set.
public inline const FString & GetDatacenterProvider(const FString & DefaultValue) const
Gets the value of DatacenterProvider_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDatacenterProvider(FString & OutValue) const
Fills OutValue with the value of DatacenterProvider_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDatacenterProviderOrNull()
Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDatacenterProviderOrNull() const
Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDatacenterProvider(const FString & NewValue)
Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true.
public inline void SetDatacenterProvider(FString && NewValue)
Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true using move semantics.
public inline void ClearDatacenterProvider()
Clears the value of DatacenterProvider_Optional and sets DatacenterProvider_IsSet to false.
public inline bool IsDatacenterProviderSet() const
Checks whether DatacenterProvider_Optional has been set.
public inline void SetDatacenterProviderToNull()
Sets the value explicitly to be treated as null.
public inline bool IsDatacenterProviderNull() const
Checks whether DatacenterProvider_Optional is set to null.
public inline FString & GetDatacenterLocation()
Gets the value of DatacenterLocation_Optional, regardless of it having been set.
public inline const FString & GetDatacenterLocation() const
Gets the value of DatacenterLocation_Optional, regardless of it having been set.
public inline const FString & GetDatacenterLocation(const FString & DefaultValue) const
Gets the value of DatacenterLocation_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDatacenterLocation(FString & OutValue) const
Fills OutValue with the value of DatacenterLocation_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDatacenterLocationOrNull()
Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDatacenterLocationOrNull() const
Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDatacenterLocation(const FString & NewValue)
Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true.
public inline void SetDatacenterLocation(FString && NewValue)
Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true using move semantics.
public inline void ClearDatacenterLocation()
Clears the value of DatacenterLocation_Optional and sets DatacenterLocation_IsSet to false.
public inline bool IsDatacenterLocationSet() const
Checks whether DatacenterLocation_Optional has been set.
public inline void SetDatacenterLocationToNull()
Sets the value explicitly to be treated as null.
public inline bool IsDatacenterLocationNull() const
Checks whether DatacenterLocation_Optional is set to null.
public inline FString & GetAddressIp()
Gets the value of AddressIp_Optional, regardless of it having been set.
public inline const FString & GetAddressIp() const
Gets the value of AddressIp_Optional, regardless of it having been set.
public inline const FString & GetAddressIp(const FString & DefaultValue) const
Gets the value of AddressIp_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAddressIp(FString & OutValue) const
Fills OutValue with the value of AddressIp_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAddressIpOrNull()
Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAddressIpOrNull() const
Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAddressIp(const FString & NewValue)
Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true.
public inline void SetAddressIp(FString && NewValue)
Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true using move semantics.
public inline void ClearAddressIp()
Clears the value of AddressIp_Optional and sets AddressIp_IsSet to false.
public inline bool IsAddressIpSet() const
Checks whether AddressIp_Optional has been set.
public inline void SetAddressIpToNull()
Sets the value explicitly to be treated as null.
public inline bool IsAddressIpNull() const
Checks whether AddressIp_Optional is set to null.
public inline FString & GetMapName()
Gets the value of MapName_Optional, regardless of it having been set.
public inline const FString & GetMapName() const
Gets the value of MapName_Optional, regardless of it having been set.
public inline const FString & GetMapName(const FString & DefaultValue) const
Gets the value of MapName_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMapName(FString & OutValue) const
Fills OutValue with the value of MapName_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetMapNameOrNull()
Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetMapNameOrNull() const
Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMapName(const FString & NewValue)
Sets the value of MapName_Optional and also sets MapName_IsSet to true.
public inline void SetMapName(FString && NewValue)
Sets the value of MapName_Optional and also sets MapName_IsSet to true using move semantics.
public inline void ClearMapName()
Clears the value of MapName_Optional and sets MapName_IsSet to false.
public inline bool IsMapNameSet() const
Checks whether MapName_Optional has been set.
public inline void SetMapNameToNull()
Sets the value explicitly to be treated as null.
public inline bool IsMapNameNull() const
Checks whether MapName_Optional is set to null.
public inline FString & GetGameMode()
Gets the value of GameMode_Optional, regardless of it having been set.
public inline const FString & GetGameMode() const
Gets the value of GameMode_Optional, regardless of it having been set.
public inline const FString & GetGameMode(const FString & DefaultValue) const
Gets the value of GameMode_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGameMode(FString & OutValue) const
Fills OutValue with the value of GameMode_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetGameModeOrNull()
Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetGameModeOrNull() const
Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGameMode(const FString & NewValue)
Sets the value of GameMode_Optional and also sets GameMode_IsSet to true.
public inline void SetGameMode(FString && NewValue)
Sets the value of GameMode_Optional and also sets GameMode_IsSet to true using move semantics.
public inline void ClearGameMode()
Clears the value of GameMode_Optional and sets GameMode_IsSet to false.
public inline bool IsGameModeSet() const
Checks whether GameMode_Optional has been set.
public inline void SetGameModeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsGameModeNull() const
Checks whether GameMode_Optional is set to null.
public inline FString & GetMatchmakingProfileId()
Gets the value of MatchmakingProfileId_Optional, regardless of it having been set.
public inline const FString & GetMatchmakingProfileId() const
Gets the value of MatchmakingProfileId_Optional, regardless of it having been set.
public inline const FString & GetMatchmakingProfileId(const FString & DefaultValue) const
Gets the value of MatchmakingProfileId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMatchmakingProfileId(FString & OutValue) const
Fills OutValue with the value of MatchmakingProfileId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetMatchmakingProfileIdOrNull()
Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetMatchmakingProfileIdOrNull() const
Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMatchmakingProfileId(const FString & NewValue)
Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true.
public inline void SetMatchmakingProfileId(FString && NewValue)
Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true using move semantics.
public inline void ClearMatchmakingProfileId()
Clears the value of MatchmakingProfileId_Optional and sets MatchmakingProfileId_IsSet to false.
public inline bool IsMatchmakingProfileIdSet() const
Checks whether MatchmakingProfileId_Optional has been set.
public inline void SetMatchmakingProfileIdToNull()
Sets the value explicitly to be treated as null.
public inline bool IsMatchmakingProfileIdNull() const
Checks whether MatchmakingProfileId_Optional is set to null.
public inline int32 & GetExpectedTeamSize()
Gets the value of ExpectedTeamSize_Optional, regardless of it having been set.
public inline const int32 & GetExpectedTeamSize() const
Gets the value of ExpectedTeamSize_Optional, regardless of it having been set.
public inline const int32 & GetExpectedTeamSize(const int32 & DefaultValue) const
Gets the value of ExpectedTeamSize_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetExpectedTeamSize(int32 & OutValue) const
Fills OutValue with the value of ExpectedTeamSize_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetExpectedTeamSizeOrNull()
Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetExpectedTeamSizeOrNull() const
Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.
public inline void SetExpectedTeamSize(const int32 & NewValue)
Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true.
public inline void SetExpectedTeamSize(int32 && NewValue)
Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true using move semantics.
public inline void ClearExpectedTeamSize()
Clears the value of ExpectedTeamSize_Optional and sets ExpectedTeamSize_IsSet to false.
public inline bool IsExpectedTeamSizeSet() const
Checks whether ExpectedTeamSize_Optional has been set.
public inline bool IsExpectedTeamSizeDefaultValue() const
Returns true if ExpectedTeamSize_Optional is set and matches the default value.
public inline void SetExpectedTeamSizeToDefault()
Sets the value of ExpectedTeamSize_Optional to its default and also sets ExpectedTeamSize_IsSet to true.
public inline void SetExpectedTeamSizeToNull()
Sets the value explicitly to be treated as null.
public inline bool IsExpectedTeamSizeNull() const
Checks whether ExpectedTeamSize_Optional is set to null.
public inline int32 & GetExpectedPlayerCount()
Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set.
public inline const int32 & GetExpectedPlayerCount() const
Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set.
public inline const int32 & GetExpectedPlayerCount(const int32 & DefaultValue) const
Gets the value of ExpectedPlayerCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetExpectedPlayerCount(int32 & OutValue) const
Fills OutValue with the value of ExpectedPlayerCount_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetExpectedPlayerCountOrNull()
Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetExpectedPlayerCountOrNull() const
Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetExpectedPlayerCount(const int32 & NewValue)
Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true.
public inline void SetExpectedPlayerCount(int32 && NewValue)
Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true using move semantics.
public inline void ClearExpectedPlayerCount()
Clears the value of ExpectedPlayerCount_Optional and sets ExpectedPlayerCount_IsSet to false.
public inline bool IsExpectedPlayerCountSet() const
Checks whether ExpectedPlayerCount_Optional has been set.
public inline bool IsExpectedPlayerCountDefaultValue() const
Returns true if ExpectedPlayerCount_Optional is set and matches the default value.
public inline void SetExpectedPlayerCountToDefault()
Sets the value of ExpectedPlayerCount_Optional to its default and also sets ExpectedPlayerCount_IsSet to true.
public inline void SetExpectedPlayerCountToNull()
Sets the value explicitly to be treated as null.
public inline bool IsExpectedPlayerCountNull() const
Checks whether ExpectedPlayerCount_Optional is set to null.
public inline FGuid & GetHostPlayerUuid()
Gets the value of HostPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetHostPlayerUuid() const
Gets the value of HostPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetHostPlayerUuid(const FGuid & DefaultValue) const
Gets the value of HostPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetHostPlayerUuid(FGuid & OutValue) const
Fills OutValue with the value of HostPlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetHostPlayerUuidOrNull()
Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetHostPlayerUuidOrNull() const
Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetHostPlayerUuid(const FGuid & NewValue)
Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true.
public inline void SetHostPlayerUuid(FGuid && NewValue)
Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true using move semantics.
public inline void ClearHostPlayerUuid()
Clears the value of HostPlayerUuid_Optional and sets HostPlayerUuid_IsSet to false.
public inline bool IsHostPlayerUuidSet() const
Checks whether HostPlayerUuid_Optional has been set.
public inline void SetHostPlayerUuidToNull()
Sets the value explicitly to be treated as null.
public inline bool IsHostPlayerUuidNull() const
Checks whether HostPlayerUuid_Optional is set to null.
public inline FGuid & GetOwningPlayerUuid()
Gets the value of OwningPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetOwningPlayerUuid() const
Gets the value of OwningPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetOwningPlayerUuid(const FGuid & DefaultValue) const
Gets the value of OwningPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOwningPlayerUuid(FGuid & OutValue) const
Fills OutValue with the value of OwningPlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetOwningPlayerUuidOrNull()
Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetOwningPlayerUuidOrNull() const
Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOwningPlayerUuid(const FGuid & NewValue)
Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true.
public inline void SetOwningPlayerUuid(FGuid && NewValue)
Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true using move semantics.
public inline void ClearOwningPlayerUuid()
Clears the value of OwningPlayerUuid_Optional and sets OwningPlayerUuid_IsSet to false.
public inline bool IsOwningPlayerUuidSet() const
Checks whether OwningPlayerUuid_Optional has been set.
public inline void SetOwningPlayerUuidToNull()
Sets the value explicitly to be treated as null.
public inline bool IsOwningPlayerUuidNull() const
Checks whether OwningPlayerUuid_Optional is set to null.
public inline FString & GetVersion()
Gets the value of Version_Optional, regardless of it having been set.
public inline const FString & GetVersion() const
Gets the value of Version_Optional, regardless of it having been set.
public inline const FString & GetVersion(const FString & DefaultValue) const
Gets the value of Version_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetVersion(FString & OutValue) const
Fills OutValue with the value of Version_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetVersionOrNull()
Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetVersionOrNull() const
Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.
public inline void SetVersion(const FString & NewValue)
Sets the value of Version_Optional and also sets Version_IsSet to true.
public inline void SetVersion(FString && NewValue)
Sets the value of Version_Optional and also sets Version_IsSet to true using move semantics.
public inline void ClearVersion()
Clears the value of Version_Optional and sets Version_IsSet to false.
public inline bool IsVersionSet() const
Checks whether Version_Optional has been set.
public inline void SetVersionToNull()
Sets the value explicitly to be treated as null.
public inline bool IsVersionNull() const
Checks whether Version_Optional is set to null.
public inline FString & GetDeviceInfo()
Gets the value of DeviceInfo_Optional, regardless of it having been set.
public inline const FString & GetDeviceInfo() const
Gets the value of DeviceInfo_Optional, regardless of it having been set.
public inline const FString & GetDeviceInfo(const FString & DefaultValue) const
Gets the value of DeviceInfo_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDeviceInfo(FString & OutValue) const
Fills OutValue with the value of DeviceInfo_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDeviceInfoOrNull()
Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDeviceInfoOrNull() const
Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDeviceInfo(const FString & NewValue)
Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true.
public inline void SetDeviceInfo(FString && NewValue)
Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true using move semantics.
public inline void ClearDeviceInfo()
Clears the value of DeviceInfo_Optional and sets DeviceInfo_IsSet to false.
public inline bool IsDeviceInfoSet() const
Checks whether DeviceInfo_Optional has been set.
public inline void SetDeviceInfoToNull()
Sets the value explicitly to be treated as null.
public inline bool IsDeviceInfoNull() const
Checks whether DeviceInfo_Optional is set to null.
public inline ERHAPI_MatchPlatform & GetPlatformId()
Gets the value of PlatformId_Optional, regardless of it having been set.
public inline const ERHAPI_MatchPlatform & GetPlatformId() const
Gets the value of PlatformId_Optional, regardless of it having been set.
public inline const ERHAPI_MatchPlatform & GetPlatformId(const ERHAPI_MatchPlatform & DefaultValue) const
Gets the value of PlatformId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlatformId(ERHAPI_MatchPlatform & OutValue) const
Fills OutValue with the value of PlatformId_Optional and returns true if it has been set, otherwise returns false.
public inline ERHAPI_MatchPlatform * GetPlatformIdOrNull()
Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.
public inline const ERHAPI_MatchPlatform * GetPlatformIdOrNull() const
Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlatformId(const ERHAPI_MatchPlatform & NewValue)
Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true.
public inline void SetPlatformId(ERHAPI_MatchPlatform && NewValue)
Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true using move semantics.
public inline void ClearPlatformId()
Clears the value of PlatformId_Optional and sets PlatformId_IsSet to false.
public inline bool IsPlatformIdSet() const
Checks whether PlatformId_Optional has been set.
public inline void SetPlatformIdToNull()
Sets the value explicitly to be treated as null.
public inline bool IsPlatformIdNull() const
Checks whether PlatformId_Optional is set to null.
public inline TMap< FString, FString > & GetCustomData()
Gets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData() const
Gets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) const
Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCustomData(TMap< FString, FString > & OutValue) const
Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.
public inline TMap< FString, FString > * GetCustomDataOrNull()
Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline const TMap< FString, FString > * GetCustomDataOrNull() const
Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCustomData(const TMap< FString, FString > & NewValue)
Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.
public inline void SetCustomData(TMap< FString, FString > && NewValue)
Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics.
public inline void ClearCustomData()
Clears the value of CustomData_Optional and sets CustomData_IsSet to false.
public inline bool IsCustomDataSet() const
Checks whether CustomData_Optional has been set.
public inline void SetCustomDataToNull()
Sets the value explicitly to be treated as null.
public inline bool IsCustomDataNull() const
Checks whether CustomData_Optional is set to null.
public inline FGuid & GetPlayerUuid()
Gets the value of PlayerUuid.
public inline const FGuid & GetPlayerUuid() const
Gets the value of PlayerUuid.
public inline void SetPlayerUuid(const FGuid & NewValue)
Sets the value of PlayerUuid.
public inline void SetPlayerUuid(FGuid && NewValue)
Sets the value of PlayerUuid using move semantics.