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RHAPI_UserLinkHistoryEntry

Summary

MembersDescriptions
struct FRHAPI_UserLinkHistoryEntry

struct FRHAPI_UserLinkHistoryEntry

struct FRHAPI_UserLinkHistoryEntry
: public FRHAPI_Model

Summary

MembersDescriptions
public FString EntryId_Optionalentry ID
public bool EntryId_IsSettrue if EntryId_Optional has been set to a value
public FGuid PlayerUuid_Optionalplayer UUID
public bool PlayerUuid_IsSettrue if PlayerUuid_Optional has been set to a value
public ERHAPI_Platform Platform_Optionalplatform
public bool Platform_IsSettrue if Platform_Optional has been set to a value
public FString PlatformUserId_Optionalplatform user ID
public bool PlatformUserId_IsSettrue if PlatformUserId_Optional has been set to a value
public FGuid PersonId_Optionalperson ID
public bool PersonId_IsSettrue if PersonId_Optional has been set to a value
public FGuid ActivePlayerUuid_Optionalactive player UUID
public bool ActivePlayerUuid_IsSettrue if ActivePlayerUuid_Optional has been set to a value
public ERHAPI_LinkAction Actionaction
public FDateTime Timestamp_OptionalDatetime that enforces that a timezone is given. Unix timestamps are allowed and forced into the UTC time zone.
public bool Timestamp_IsSettrue if Timestamp_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline FString & GetEntryId()Gets the value of EntryId_Optional, regardless of it having been set.
public inline const FString & GetEntryId() constGets the value of EntryId_Optional, regardless of it having been set.
public inline const FString & GetEntryId(const FString & DefaultValue) constGets the value of EntryId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetEntryId(FString & OutValue) constFills OutValue with the value of EntryId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetEntryIdOrNull()Returns a pointer to EntryId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetEntryIdOrNull() constReturns a pointer to EntryId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetEntryId(const FString & NewValue)Sets the value of EntryId_Optional and also sets EntryId_IsSet to true.
public inline void SetEntryId(FString && NewValue)Sets the value of EntryId_Optional and also sets EntryId_IsSet to true using move semantics.
public inline void ClearEntryId()Clears the value of EntryId_Optional and sets EntryId_IsSet to false.
public inline bool IsEntryIdSet() constChecks whether EntryId_Optional has been set.
public inline FGuid & GetPlayerUuid()Gets the value of PlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetPlayerUuid() constGets the value of PlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetPlayerUuid(const FGuid & DefaultValue) constGets the value of PlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlayerUuid(FGuid & OutValue) constFills OutValue with the value of PlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetPlayerUuidOrNull()Returns a pointer to PlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetPlayerUuidOrNull() constReturns a pointer to PlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlayerUuid(const FGuid & NewValue)Sets the value of PlayerUuid_Optional and also sets PlayerUuid_IsSet to true.
public inline void SetPlayerUuid(FGuid && NewValue)Sets the value of PlayerUuid_Optional and also sets PlayerUuid_IsSet to true using move semantics.
public inline void ClearPlayerUuid()Clears the value of PlayerUuid_Optional and sets PlayerUuid_IsSet to false.
public inline bool IsPlayerUuidSet() constChecks whether PlayerUuid_Optional has been set.
public inline ERHAPI_Platform & GetPlatform()Gets the value of Platform_Optional, regardless of it having been set.
public inline const ERHAPI_Platform & GetPlatform() constGets the value of Platform_Optional, regardless of it having been set.
public inline const ERHAPI_Platform & GetPlatform(const ERHAPI_Platform & DefaultValue) constGets the value of Platform_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlatform(ERHAPI_Platform & OutValue) constFills OutValue with the value of Platform_Optional and returns true if it has been set, otherwise returns false.
public inline ERHAPI_Platform * GetPlatformOrNull()Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.
public inline const ERHAPI_Platform * GetPlatformOrNull() constReturns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlatform(const ERHAPI_Platform & NewValue)Sets the value of Platform_Optional and also sets Platform_IsSet to true.
public inline void SetPlatform(ERHAPI_Platform && NewValue)Sets the value of Platform_Optional and also sets Platform_IsSet to true using move semantics.
public inline void ClearPlatform()Clears the value of Platform_Optional and sets Platform_IsSet to false.
public inline bool IsPlatformSet() constChecks whether Platform_Optional has been set.
public inline FString & GetPlatformUserId()Gets the value of PlatformUserId_Optional, regardless of it having been set.
public inline const FString & GetPlatformUserId() constGets the value of PlatformUserId_Optional, regardless of it having been set.
public inline const FString & GetPlatformUserId(const FString & DefaultValue) constGets the value of PlatformUserId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlatformUserId(FString & OutValue) constFills OutValue with the value of PlatformUserId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetPlatformUserIdOrNull()Returns a pointer to PlatformUserId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetPlatformUserIdOrNull() constReturns a pointer to PlatformUserId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlatformUserId(const FString & NewValue)Sets the value of PlatformUserId_Optional and also sets PlatformUserId_IsSet to true.
public inline void SetPlatformUserId(FString && NewValue)Sets the value of PlatformUserId_Optional and also sets PlatformUserId_IsSet to true using move semantics.
public inline void ClearPlatformUserId()Clears the value of PlatformUserId_Optional and sets PlatformUserId_IsSet to false.
public inline bool IsPlatformUserIdSet() constChecks whether PlatformUserId_Optional has been set.
public inline FGuid & GetPersonId()Gets the value of PersonId_Optional, regardless of it having been set.
public inline const FGuid & GetPersonId() constGets the value of PersonId_Optional, regardless of it having been set.
public inline const FGuid & GetPersonId(const FGuid & DefaultValue) constGets the value of PersonId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPersonId(FGuid & OutValue) constFills OutValue with the value of PersonId_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetPersonIdOrNull()Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetPersonIdOrNull() constReturns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPersonId(const FGuid & NewValue)Sets the value of PersonId_Optional and also sets PersonId_IsSet to true.
public inline void SetPersonId(FGuid && NewValue)Sets the value of PersonId_Optional and also sets PersonId_IsSet to true using move semantics.
public inline void ClearPersonId()Clears the value of PersonId_Optional and sets PersonId_IsSet to false.
public inline bool IsPersonIdSet() constChecks whether PersonId_Optional has been set.
public inline FGuid & GetActivePlayerUuid()Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid() constGets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) constGets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetActivePlayerUuid(FGuid & OutValue) constFills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetActivePlayerUuidOrNull()Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetActivePlayerUuidOrNull() constReturns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetActivePlayerUuid(const FGuid & NewValue)Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true.
public inline void SetActivePlayerUuid(FGuid && NewValue)Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true using move semantics.
public inline void ClearActivePlayerUuid()Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false.
public inline bool IsActivePlayerUuidSet() constChecks whether ActivePlayerUuid_Optional has been set.
public inline ERHAPI_LinkAction & GetAction()Gets the value of Action.
public inline const ERHAPI_LinkAction & GetAction() constGets the value of Action.
public inline void SetAction(const ERHAPI_LinkAction & NewValue)Sets the value of Action.
public inline void SetAction(ERHAPI_LinkAction && NewValue)Sets the value of Action using move semantics.
public inline FDateTime & GetTimestamp()Gets the value of Timestamp_Optional, regardless of it having been set.
public inline const FDateTime & GetTimestamp() constGets the value of Timestamp_Optional, regardless of it having been set.
public inline const FDateTime & GetTimestamp(const FDateTime & DefaultValue) constGets the value of Timestamp_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTimestamp(FDateTime & OutValue) constFills OutValue with the value of Timestamp_Optional and returns true if it has been set, otherwise returns false.
public inline FDateTime * GetTimestampOrNull()Returns a pointer to Timestamp_Optional, if it has been set, otherwise returns nullptr.
public inline const FDateTime * GetTimestampOrNull() constReturns a pointer to Timestamp_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTimestamp(const FDateTime & NewValue)Sets the value of Timestamp_Optional and also sets Timestamp_IsSet to true.
public inline void SetTimestamp(FDateTime && NewValue)Sets the value of Timestamp_Optional and also sets Timestamp_IsSet to true using move semantics.
public inline void ClearTimestamp()Clears the value of Timestamp_Optional and sets Timestamp_IsSet to false.
public inline bool IsTimestampSet() constChecks whether Timestamp_Optional has been set.

Members

public FString EntryId_Optional

entry ID

public bool EntryId_IsSet

true if EntryId_Optional has been set to a value

public FGuid PlayerUuid_Optional

player UUID

public bool PlayerUuid_IsSet

true if PlayerUuid_Optional has been set to a value

public ERHAPI_Platform Platform_Optional

platform

public bool Platform_IsSet

true if Platform_Optional has been set to a value

public FString PlatformUserId_Optional

platform user ID

public bool PlatformUserId_IsSet

true if PlatformUserId_Optional has been set to a value

public FGuid PersonId_Optional

person ID

public bool PersonId_IsSet

true if PersonId_Optional has been set to a value

public FGuid ActivePlayerUuid_Optional

active player UUID

public bool ActivePlayerUuid_IsSet

true if ActivePlayerUuid_Optional has been set to a value

public ERHAPI_LinkAction Action

action

public FDateTime Timestamp_Optional

Datetime that enforces that a timezone is given. Unix timestamps are allowed and forced into the UTC time zone.

public bool Timestamp_IsSet

true if Timestamp_Optional has been set to a value

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)

Fills this object with data from the passed in JSON.

Parameters

  • JsonValue Data from the API call.

Returns

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const

Writes the data from this object into the specified JSON Writer stream.

Parameters

  • Writer JSON Writer stream to push .

public inline FString & GetEntryId()

Gets the value of EntryId_Optional, regardless of it having been set.

public inline const FString & GetEntryId() const

Gets the value of EntryId_Optional, regardless of it having been set.

public inline const FString & GetEntryId(const FString & DefaultValue) const

Gets the value of EntryId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetEntryId(FString & OutValue) const

Fills OutValue with the value of EntryId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetEntryIdOrNull()

Returns a pointer to EntryId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetEntryIdOrNull() const

Returns a pointer to EntryId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetEntryId(const FString & NewValue)

Sets the value of EntryId_Optional and also sets EntryId_IsSet to true.

public inline void SetEntryId(FString && NewValue)

Sets the value of EntryId_Optional and also sets EntryId_IsSet to true using move semantics.

public inline void ClearEntryId()

Clears the value of EntryId_Optional and sets EntryId_IsSet to false.

public inline bool IsEntryIdSet() const

Checks whether EntryId_Optional has been set.

public inline FGuid & GetPlayerUuid()

Gets the value of PlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetPlayerUuid() const

Gets the value of PlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetPlayerUuid(const FGuid & DefaultValue) const

Gets the value of PlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPlayerUuid(FGuid & OutValue) const

Fills OutValue with the value of PlayerUuid_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetPlayerUuidOrNull()

Returns a pointer to PlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetPlayerUuidOrNull() const

Returns a pointer to PlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPlayerUuid(const FGuid & NewValue)

Sets the value of PlayerUuid_Optional and also sets PlayerUuid_IsSet to true.

public inline void SetPlayerUuid(FGuid && NewValue)

Sets the value of PlayerUuid_Optional and also sets PlayerUuid_IsSet to true using move semantics.

public inline void ClearPlayerUuid()

Clears the value of PlayerUuid_Optional and sets PlayerUuid_IsSet to false.

public inline bool IsPlayerUuidSet() const

Checks whether PlayerUuid_Optional has been set.

public inline ERHAPI_Platform & GetPlatform()

Gets the value of Platform_Optional, regardless of it having been set.

public inline const ERHAPI_Platform & GetPlatform() const

Gets the value of Platform_Optional, regardless of it having been set.

public inline const ERHAPI_Platform & GetPlatform(const ERHAPI_Platform & DefaultValue) const

Gets the value of Platform_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPlatform(ERHAPI_Platform & OutValue) const

Fills OutValue with the value of Platform_Optional and returns true if it has been set, otherwise returns false.

public inline ERHAPI_Platform * GetPlatformOrNull()

Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.

public inline const ERHAPI_Platform * GetPlatformOrNull() const

Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPlatform(const ERHAPI_Platform & NewValue)

Sets the value of Platform_Optional and also sets Platform_IsSet to true.

public inline void SetPlatform(ERHAPI_Platform && NewValue)

Sets the value of Platform_Optional and also sets Platform_IsSet to true using move semantics.

public inline void ClearPlatform()

Clears the value of Platform_Optional and sets Platform_IsSet to false.

public inline bool IsPlatformSet() const

Checks whether Platform_Optional has been set.

public inline FString & GetPlatformUserId()

Gets the value of PlatformUserId_Optional, regardless of it having been set.

public inline const FString & GetPlatformUserId() const

Gets the value of PlatformUserId_Optional, regardless of it having been set.

public inline const FString & GetPlatformUserId(const FString & DefaultValue) const

Gets the value of PlatformUserId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPlatformUserId(FString & OutValue) const

Fills OutValue with the value of PlatformUserId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetPlatformUserIdOrNull()

Returns a pointer to PlatformUserId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetPlatformUserIdOrNull() const

Returns a pointer to PlatformUserId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPlatformUserId(const FString & NewValue)

Sets the value of PlatformUserId_Optional and also sets PlatformUserId_IsSet to true.

public inline void SetPlatformUserId(FString && NewValue)

Sets the value of PlatformUserId_Optional and also sets PlatformUserId_IsSet to true using move semantics.

public inline void ClearPlatformUserId()

Clears the value of PlatformUserId_Optional and sets PlatformUserId_IsSet to false.

public inline bool IsPlatformUserIdSet() const

Checks whether PlatformUserId_Optional has been set.

public inline FGuid & GetPersonId()

Gets the value of PersonId_Optional, regardless of it having been set.

public inline const FGuid & GetPersonId() const

Gets the value of PersonId_Optional, regardless of it having been set.

public inline const FGuid & GetPersonId(const FGuid & DefaultValue) const

Gets the value of PersonId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPersonId(FGuid & OutValue) const

Fills OutValue with the value of PersonId_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetPersonIdOrNull()

Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetPersonIdOrNull() const

Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPersonId(const FGuid & NewValue)

Sets the value of PersonId_Optional and also sets PersonId_IsSet to true.

public inline void SetPersonId(FGuid && NewValue)

Sets the value of PersonId_Optional and also sets PersonId_IsSet to true using move semantics.

public inline void ClearPersonId()

Clears the value of PersonId_Optional and sets PersonId_IsSet to false.

public inline bool IsPersonIdSet() const

Checks whether PersonId_Optional has been set.

public inline FGuid & GetActivePlayerUuid()

Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetActivePlayerUuid() const

Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) const

Gets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetActivePlayerUuid(FGuid & OutValue) const

Fills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetActivePlayerUuidOrNull()

Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetActivePlayerUuidOrNull() const

Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline void SetActivePlayerUuid(const FGuid & NewValue)

Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true.

public inline void SetActivePlayerUuid(FGuid && NewValue)

Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true using move semantics.

public inline void ClearActivePlayerUuid()

Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false.

public inline bool IsActivePlayerUuidSet() const

Checks whether ActivePlayerUuid_Optional has been set.

public inline ERHAPI_LinkAction & GetAction()

Gets the value of Action.

public inline const ERHAPI_LinkAction & GetAction() const

Gets the value of Action.

public inline void SetAction(const ERHAPI_LinkAction & NewValue)

Sets the value of Action.

public inline void SetAction(ERHAPI_LinkAction && NewValue)

Sets the value of Action using move semantics.

public inline FDateTime & GetTimestamp()

Gets the value of Timestamp_Optional, regardless of it having been set.

public inline const FDateTime & GetTimestamp() const

Gets the value of Timestamp_Optional, regardless of it having been set.

public inline const FDateTime & GetTimestamp(const FDateTime & DefaultValue) const

Gets the value of Timestamp_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTimestamp(FDateTime & OutValue) const

Fills OutValue with the value of Timestamp_Optional and returns true if it has been set, otherwise returns false.

public inline FDateTime * GetTimestampOrNull()

Returns a pointer to Timestamp_Optional, if it has been set, otherwise returns nullptr.

public inline const FDateTime * GetTimestampOrNull() const

Returns a pointer to Timestamp_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTimestamp(const FDateTime & NewValue)

Sets the value of Timestamp_Optional and also sets Timestamp_IsSet to true.

public inline void SetTimestamp(FDateTime && NewValue)

Sets the value of Timestamp_Optional and also sets Timestamp_IsSet to true using move semantics.

public inline void ClearTimestamp()

Clears the value of Timestamp_Optional and sets Timestamp_IsSet to false.

public inline bool IsTimestampSet() const

Checks whether Timestamp_Optional has been set.