RHAPI_Role
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_Role | Role object that is used to define a role for a player. |
struct FRHAPI_Role
struct FRHAPI_Role
: public FRHAPI_Model
Role object that is used to define a role for a player.
Summary
| Members | Descriptions |
|---|---|
public FString RoleId | Unique Role ID. |
public int32 LegacyRoleId_Optional | Legacy role ID. |
public bool LegacyRoleId_IsSet | true if LegacyRoleId_Optional has been set to a value |
public FRHAPI_JsonObject CustomData_Optional | Custom data for the role. |
public bool CustomData_IsSet | true if CustomData_Optional has been set to a value |
public ERHAPI_RoleAuthBypass AuthBypass_Optional | Level of auth bypass for limited/locked modes. |
public bool AuthBypass_IsSet | true if AuthBypass_Optional has been set to a value |
public TArray< FRHAPI_LoginLootReward>LoginLootRewards_Optional | List of loot ids that are fulfilled for the player when they begin a new inventory session. |
public bool LoginLootRewards_IsSet | true if LoginLootRewards_Optional has been set to a value |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline FString & GetRoleId() | Gets the value of RoleId. |
public inline const FString & GetRoleId() const | Gets the value of RoleId. |
public inline void SetRoleId(const FString & NewValue) | Sets the value of RoleId. |
public inline void SetRoleId(FString && NewValue) | Sets the value of RoleId using move semantics. |
public inline int32 & GetLegacyRoleId() | Gets the value of LegacyRoleId_Optional, regardless of it having been set. |
public inline const int32 & GetLegacyRoleId() const | Gets the value of LegacyRoleId_Optional, regardless of it having been set. |
public inline const int32 & GetLegacyRoleId(const int32 & DefaultValue) const | Gets the value of LegacyRoleId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetLegacyRoleId(int32 & OutValue) const | Fills OutValue with the value of LegacyRoleId_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetLegacyRoleIdOrNull() | Returns a pointer to LegacyRoleId_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetLegacyRoleIdOrNull() const | Returns a pointer to LegacyRoleId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetLegacyRoleId(const int32 & NewValue) | Sets the value of LegacyRoleId_Optional and also sets LegacyRoleId_IsSet to true. |
public inline void SetLegacyRoleId(int32 && NewValue) | Sets the value of LegacyRoleId_Optional and also sets LegacyRoleId_IsSet to true using move semantics. |
public inline void ClearLegacyRoleId() | Clears the value of LegacyRoleId_Optional and sets LegacyRoleId_IsSet to false. |
public inline bool IsLegacyRoleIdSet() const | Checks whether LegacyRoleId_Optional has been set. |
public inline bool IsLegacyRoleIdDefaultValue() const | Returns true if LegacyRoleId_Optional is set and matches the default value. |
public inline void SetLegacyRoleIdToDefault() | Sets the value of LegacyRoleId_Optional to its default and also sets LegacyRoleId_IsSet to true. |
public inline FRHAPI_JsonObject&GetCustomData() | Gets the value of CustomData_Optional, regardless of it having been set. |
public inline const FRHAPI_JsonObject&GetCustomData() const | Gets the value of CustomData_Optional, regardless of it having been set. |
public inline const FRHAPI_JsonObject&GetCustomData(const FRHAPI_JsonObject & DefaultValue) const | Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetCustomData(FRHAPI_JsonObject & OutValue) const | Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_JsonObject*GetCustomDataOrNull() | Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_JsonObject*GetCustomDataOrNull() const | Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetCustomData(const FRHAPI_JsonObject & NewValue) | Sets the value of CustomData_Optional and also sets CustomData_IsSet to true. |
public inline void SetCustomData(FRHAPI_JsonObject && NewValue) | Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics. |
public inline void ClearCustomData() | Clears the value of CustomData_Optional and sets CustomData_IsSet to false. |
public inline bool IsCustomDataSet() const | Checks whether CustomData_Optional has been set. |
public inline ERHAPI_RoleAuthBypass & GetAuthBypass() | Gets the value of AuthBypass_Optional, regardless of it having been set. |
public inline const ERHAPI_RoleAuthBypass & GetAuthBypass() const | Gets the value of AuthBypass_Optional, regardless of it having been set. |
public inline const ERHAPI_RoleAuthBypass & GetAuthBypass(const ERHAPI_RoleAuthBypass & DefaultValue) const | Gets the value of AuthBypass_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetAuthBypass(ERHAPI_RoleAuthBypass & OutValue) const | Fills OutValue with the value of AuthBypass_Optional and returns true if it has been set, otherwise returns false. |
public inline ERHAPI_RoleAuthBypass * GetAuthBypassOrNull() | Returns a pointer to AuthBypass_Optional, if it has been set, otherwise returns nullptr. |
public inline const ERHAPI_RoleAuthBypass * GetAuthBypassOrNull() const | Returns a pointer to AuthBypass_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetAuthBypass(const ERHAPI_RoleAuthBypass & NewValue) | Sets the value of AuthBypass_Optional and also sets AuthBypass_IsSet to true. |
public inline void SetAuthBypass(ERHAPI_RoleAuthBypass && NewValue) | Sets the value of AuthBypass_Optional and also sets AuthBypass_IsSet to true using move semantics. |
public inline void ClearAuthBypass() | Clears the value of AuthBypass_Optional and sets AuthBypass_IsSet to false. |
public inline bool IsAuthBypassSet() const | Checks whether AuthBypass_Optional has been set. |
public inline TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards() | Gets the value of LoginLootRewards_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards() const | Gets the value of LoginLootRewards_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards(const TArray< FRHAPI_LoginLootReward > & DefaultValue) const | Gets the value of LoginLootRewards_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetLoginLootRewards(TArray< FRHAPI_LoginLootReward > & OutValue) const | Fills OutValue with the value of LoginLootRewards_Optional and returns true if it has been set, otherwise returns false. |
public inline TArray< FRHAPI_LoginLootReward> *GetLoginLootRewardsOrNull() | Returns a pointer to LoginLootRewards_Optional, if it has been set, otherwise returns nullptr. |
public inline const TArray< FRHAPI_LoginLootReward> *GetLoginLootRewardsOrNull() const | Returns a pointer to LoginLootRewards_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetLoginLootRewards(const TArray< FRHAPI_LoginLootReward > & NewValue) | Sets the value of LoginLootRewards_Optional and also sets LoginLootRewards_IsSet to true. |
public inline void SetLoginLootRewards(TArray< FRHAPI_LoginLootReward > && NewValue) | Sets the value of LoginLootRewards_Optional and also sets LoginLootRewards_IsSet to true using move semantics. |
public inline void ClearLoginLootRewards() | Clears the value of LoginLootRewards_Optional and sets LoginLootRewards_IsSet to false. |
public inline bool IsLoginLootRewardsSet() const | Checks whether LoginLootRewards_Optional has been set. |
Members
public FString RoleId
Unique Role ID.
public int32 LegacyRoleId_Optional
Legacy role ID.
public bool LegacyRoleId_IsSet
true if LegacyRoleId_Optional has been set to a value
public FRHAPI_JsonObject CustomData_Optional
Custom data for the role.
public bool CustomData_IsSet
true if CustomData_Optional has been set to a value
public ERHAPI_RoleAuthBypass AuthBypass_Optional
Level of auth bypass for limited/locked modes.
public bool AuthBypass_IsSet
true if AuthBypass_Optional has been set to a value
public TArray< FRHAPI_LoginLootReward>LoginLootRewards_Optional
List of loot ids that are fulfilled for the player when they begin a new inventory session.
public bool LoginLootRewards_IsSet
true if LoginLootRewards_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline FString & GetRoleId()
Gets the value of RoleId.
public inline const FString & GetRoleId() const
Gets the value of RoleId.
public inline void SetRoleId(const FString & NewValue)
Sets the value of RoleId.
public inline void SetRoleId(FString && NewValue)
Sets the value of RoleId using move semantics.
public inline int32 & GetLegacyRoleId()
Gets the value of LegacyRoleId_Optional, regardless of it having been set.
public inline const int32 & GetLegacyRoleId() const
Gets the value of LegacyRoleId_Optional, regardless of it having been set.
public inline const int32 & GetLegacyRoleId(const int32 & DefaultValue) const
Gets the value of LegacyRoleId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetLegacyRoleId(int32 & OutValue) const
Fills OutValue with the value of LegacyRoleId_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetLegacyRoleIdOrNull()
Returns a pointer to LegacyRoleId_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetLegacyRoleIdOrNull() const
Returns a pointer to LegacyRoleId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetLegacyRoleId(const int32 & NewValue)
Sets the value of LegacyRoleId_Optional and also sets LegacyRoleId_IsSet to true.
public inline void SetLegacyRoleId(int32 && NewValue)
Sets the value of LegacyRoleId_Optional and also sets LegacyRoleId_IsSet to true using move semantics.
public inline void ClearLegacyRoleId()
Clears the value of LegacyRoleId_Optional and sets LegacyRoleId_IsSet to false.
public inline bool IsLegacyRoleIdSet() const
Checks whether LegacyRoleId_Optional has been set.
public inline bool IsLegacyRoleIdDefaultValue() const
Returns true if LegacyRoleId_Optional is set and matches the default value.
public inline void SetLegacyRoleIdToDefault()
Sets the value of LegacyRoleId_Optional to its default and also sets LegacyRoleId_IsSet to true.
public inline FRHAPI_JsonObject&GetCustomData()
Gets the value of CustomData_Optional, regardless of it having been set.
public inline const FRHAPI_JsonObject&GetCustomData() const
Gets the value of CustomData_Optional, regardless of it having been set.
public inline const FRHAPI_JsonObject&GetCustomData(const FRHAPI_JsonObject & DefaultValue) const
Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCustomData(FRHAPI_JsonObject & OutValue) const
Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_JsonObject*GetCustomDataOrNull()
Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_JsonObject*GetCustomDataOrNull() const
Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCustomData(const FRHAPI_JsonObject & NewValue)
Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.
public inline void SetCustomData(FRHAPI_JsonObject && NewValue)
Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics.
public inline void ClearCustomData()
Clears the value of CustomData_Optional and sets CustomData_IsSet to false.
public inline bool IsCustomDataSet() const
Checks whether CustomData_Optional has been set.
public inline ERHAPI_RoleAuthBypass & GetAuthBypass()
Gets the value of AuthBypass_Optional, regardless of it having been set.
public inline const ERHAPI_RoleAuthBypass & GetAuthBypass() const
Gets the value of AuthBypass_Optional, regardless of it having been set.
public inline const ERHAPI_RoleAuthBypass & GetAuthBypass(const ERHAPI_RoleAuthBypass & DefaultValue) const
Gets the value of AuthBypass_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAuthBypass(ERHAPI_RoleAuthBypass & OutValue) const
Fills OutValue with the value of AuthBypass_Optional and returns true if it has been set, otherwise returns false.
public inline ERHAPI_RoleAuthBypass * GetAuthBypassOrNull()
Returns a pointer to AuthBypass_Optional, if it has been set, otherwise returns nullptr.
public inline const ERHAPI_RoleAuthBypass * GetAuthBypassOrNull() const
Returns a pointer to AuthBypass_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAuthBypass(const ERHAPI_RoleAuthBypass & NewValue)
Sets the value of AuthBypass_Optional and also sets AuthBypass_IsSet to true.
public inline void SetAuthBypass(ERHAPI_RoleAuthBypass && NewValue)
Sets the value of AuthBypass_Optional and also sets AuthBypass_IsSet to true using move semantics.
public inline void ClearAuthBypass()
Clears the value of AuthBypass_Optional and sets AuthBypass_IsSet to false.
public inline bool IsAuthBypassSet() const
Checks whether AuthBypass_Optional has been set.
public inline TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards()
Gets the value of LoginLootRewards_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards() const
Gets the value of LoginLootRewards_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_LoginLootReward> &GetLoginLootRewards(const TArray< FRHAPI_LoginLootReward > & DefaultValue) const
Gets the value of LoginLootRewards_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetLoginLootRewards(TArray< FRHAPI_LoginLootReward > & OutValue) const
Fills OutValue with the value of LoginLootRewards_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FRHAPI_LoginLootReward> *GetLoginLootRewardsOrNull()
Returns a pointer to LoginLootRewards_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FRHAPI_LoginLootReward> *GetLoginLootRewardsOrNull() const
Returns a pointer to LoginLootRewards_Optional, if it has been set, otherwise returns nullptr.
public inline void SetLoginLootRewards(const TArray< FRHAPI_LoginLootReward > & NewValue)
Sets the value of LoginLootRewards_Optional and also sets LoginLootRewards_IsSet to true.
public inline void SetLoginLootRewards(TArray< FRHAPI_LoginLootReward > && NewValue)
Sets the value of LoginLootRewards_Optional and also sets LoginLootRewards_IsSet to true using move semantics.
public inline void ClearLoginLootRewards()
Clears the value of LoginLootRewards_Optional and sets LoginLootRewards_IsSet to false.
public inline bool IsLoginLootRewardsSet() const
Checks whether LoginLootRewards_Optional has been set.