RHAPI_SessionInviteResponse
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_SessionInviteResponse | Response to a request to update a session cohort. |
struct FRHAPI_SessionInviteResponse
struct FRHAPI_SessionInviteResponse
: public FRHAPI_Model
Response to a request to update a session cohort.
Summary
| Members | Descriptions |
|---|---|
public TArray< FRHAPI_SessionPlayerUpdateResponse>Players | List of players that were updated. |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline TArray< FRHAPI_SessionPlayerUpdateResponse> &GetPlayers() | Gets the value of Players. |
public inline const TArray< FRHAPI_SessionPlayerUpdateResponse> &GetPlayers() const | Gets the value of Players. |
public inline void SetPlayers(const TArray< FRHAPI_SessionPlayerUpdateResponse > & NewValue) | Sets the value of Players. |
public inline void SetPlayers(TArray< FRHAPI_SessionPlayerUpdateResponse > && NewValue) | Sets the value of Players using move semantics. |
Members
public TArray< FRHAPI_SessionPlayerUpdateResponse>Players
List of players that were updated.
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline TArray< FRHAPI_SessionPlayerUpdateResponse> &GetPlayers()
Gets the value of Players.
public inline const TArray< FRHAPI_SessionPlayerUpdateResponse> &GetPlayers() const
Gets the value of Players.
public inline void SetPlayers(const TArray< FRHAPI_SessionPlayerUpdateResponse > & NewValue)
Sets the value of Players.
public inline void SetPlayers(TArray< FRHAPI_SessionPlayerUpdateResponse > && NewValue)
Sets the value of Players using move semantics.