RHAPI_LoginResult
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_LoginResult | Login result. |
struct FRHAPI_LoginResult
struct FRHAPI_LoginResult
: public FRHAPI_Model
Login result.
Summary
| Members | Descriptions |
|---|---|
public FRHAPI_PortalUserInfo PortalParentAuthResult_Optional | Parent portal auth result. |
public bool PortalParentAuthResult_IsSet | true if PortalParentAuthResult_Optional has been set to a value |
public TArray< FString > Permissions_Optional | List of permissions for this user. |
public bool Permissions_IsSet | true if Permissions_Optional has been set to a value |
public TArray< FRHAPI_Restriction>Restrictions_Optional | List of restrictions on this player. |
public bool Restrictions_IsSet | true if Restrictions_Optional has been set to a value |
public int32 ActivePlayerId_Optional | Active player ID. DEPRECATED use active_player_uuid instead. |
public bool ActivePlayerId_IsSet | true if ActivePlayerId_Optional has been set to a value |
public FGuid ActivePlayerUuid_Optional | Active player UUID. |
public bool ActivePlayerUuid_IsSet | true if ActivePlayerUuid_Optional has been set to a value |
public ERHAPI_Platform Platform_Optional | Platform. |
public bool Platform_IsSet | true if Platform_Optional has been set to a value |
public int32 PortalId_Optional | Portal ID DEPRECATED use platform instead. |
public bool PortalId_IsSet | true if PortalId_Optional has been set to a value |
public FString PortalUserId_Optional | Portal user ID. |
public bool PortalUserId_IsSet | true if PortalUserId_Optional has been set to a value |
public FString DisplayName_Optional | Display name. |
public bool DisplayName_IsSet | true if DisplayName_Optional has been set to a value |
public int32 RoleId_Optional | Role ID. |
public bool RoleId_IsSet | true if RoleId_Optional has been set to a value |
public FGuid PersonId_Optional | Person ID. |
public bool PersonId_IsSet | true if PersonId_Optional has been set to a value |
public FString AccessToken_Optional | Access token that can be used for future requests. |
public bool AccessToken_IsSet | true if AccessToken_Optional has been set to a value |
public FString RefreshToken_Optional | Refresh token that can be used to refresh authentication for a new access token. |
public bool RefreshToken_IsSet | true if RefreshToken_Optional has been set to a value |
public FGuid PublisherUuid | Publisher UUID. |
public FGuid TenantUuid | Tenant UUID. |
public FGuid ConfigElectorUuid | Config elector UUID. |
public FGuid ClientUuid | Client UUID. |
public FString ClientId | Client ID. |
public FString TokenType | Token type. |
public int32 ExpiresIn_Optional | Result access token expiration time in seconds. |
public bool ExpiresIn_IsSet | true if ExpiresIn_Optional has been set to a value |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline FRHAPI_PortalUserInfo&GetPortalParentAuthResult() | Gets the value of PortalParentAuthResult_Optional, regardless of it having been set. |
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult() const | Gets the value of PortalParentAuthResult_Optional, regardless of it having been set. |
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult(const FRHAPI_PortalUserInfo & DefaultValue) const | Gets the value of PortalParentAuthResult_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPortalParentAuthResult(FRHAPI_PortalUserInfo & OutValue) const | Fills OutValue with the value of PortalParentAuthResult_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull() | Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull() const | Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPortalParentAuthResult(const FRHAPI_PortalUserInfo & NewValue) | Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true. |
public inline void SetPortalParentAuthResult(FRHAPI_PortalUserInfo && NewValue) | Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true using move semantics. |
public inline void ClearPortalParentAuthResult() | Clears the value of PortalParentAuthResult_Optional and sets PortalParentAuthResult_IsSet to false. |
public inline bool IsPortalParentAuthResultSet() const | Checks whether PortalParentAuthResult_Optional has been set. |
public inline TArray< FString > & GetPermissions() | Gets the value of Permissions_Optional, regardless of it having been set. |
public inline const TArray< FString > & GetPermissions() const | Gets the value of Permissions_Optional, regardless of it having been set. |
public inline const TArray< FString > & GetPermissions(const TArray< FString > & DefaultValue) const | Gets the value of Permissions_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPermissions(TArray< FString > & OutValue) const | Fills OutValue with the value of Permissions_Optional and returns true if it has been set, otherwise returns false. |
public inline TArray< FString > * GetPermissionsOrNull() | Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr. |
public inline const TArray< FString > * GetPermissionsOrNull() const | Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPermissions(const TArray< FString > & NewValue) | Sets the value of Permissions_Optional and also sets Permissions_IsSet to true. |
public inline void SetPermissions(TArray< FString > && NewValue) | Sets the value of Permissions_Optional and also sets Permissions_IsSet to true using move semantics. |
public inline void ClearPermissions() | Clears the value of Permissions_Optional and sets Permissions_IsSet to false. |
public inline bool IsPermissionsSet() const | Checks whether Permissions_Optional has been set. |
public inline TArray< FRHAPI_Restriction> &GetRestrictions() | Gets the value of Restrictions_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_Restriction> &GetRestrictions() const | Gets the value of Restrictions_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_Restriction> &GetRestrictions(const TArray< FRHAPI_Restriction > & DefaultValue) const | Gets the value of Restrictions_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetRestrictions(TArray< FRHAPI_Restriction > & OutValue) const | Fills OutValue with the value of Restrictions_Optional and returns true if it has been set, otherwise returns false. |
public inline TArray< FRHAPI_Restriction> *GetRestrictionsOrNull() | Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr. |
public inline const TArray< FRHAPI_Restriction> *GetRestrictionsOrNull() const | Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetRestrictions(const TArray< FRHAPI_Restriction > & NewValue) | Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true. |
public inline void SetRestrictions(TArray< FRHAPI_Restriction > && NewValue) | Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true using move semantics. |
public inline void ClearRestrictions() | Clears the value of Restrictions_Optional and sets Restrictions_IsSet to false. |
public inline bool IsRestrictionsSet() const | Checks whether Restrictions_Optional has been set. |
public inline int32 & GetActivePlayerId() | Gets the value of ActivePlayerId_Optional, regardless of it having been set. |
public inline const int32 & GetActivePlayerId() const | Gets the value of ActivePlayerId_Optional, regardless of it having been set. |
public inline const int32 & GetActivePlayerId(const int32 & DefaultValue) const | Gets the value of ActivePlayerId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetActivePlayerId(int32 & OutValue) const | Fills OutValue with the value of ActivePlayerId_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetActivePlayerIdOrNull() | Returns a pointer to ActivePlayerId_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetActivePlayerIdOrNull() const | Returns a pointer to ActivePlayerId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetActivePlayerId(const int32 & NewValue) | Sets the value of ActivePlayerId_Optional and also sets ActivePlayerId_IsSet to true. |
public inline void SetActivePlayerId(int32 && NewValue) | Sets the value of ActivePlayerId_Optional and also sets ActivePlayerId_IsSet to true using move semantics. |
public inline void ClearActivePlayerId() | Clears the value of ActivePlayerId_Optional and sets ActivePlayerId_IsSet to false. |
public inline bool IsActivePlayerIdSet() const | Checks whether ActivePlayerId_Optional has been set. |
public inline bool IsActivePlayerIdDefaultValue() const | Returns true if ActivePlayerId_Optional is set and matches the default value. |
public inline void SetActivePlayerIdToDefault() | Sets the value of ActivePlayerId_Optional to its default and also sets ActivePlayerId_IsSet to true. |
public inline FGuid & GetActivePlayerUuid() | Gets the value of ActivePlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetActivePlayerUuid() const | Gets the value of ActivePlayerUuid_Optional, regardless of it having been set. |
public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) const | Gets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetActivePlayerUuid(FGuid & OutValue) const | Fills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false. |
public inline FGuid * GetActivePlayerUuidOrNull() | Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline const FGuid * GetActivePlayerUuidOrNull() const | Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetActivePlayerUuid(const FGuid & NewValue) | Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true. |
public inline void SetActivePlayerUuid(FGuid && NewValue) | Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true using move semantics. |
public inline void ClearActivePlayerUuid() | Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false. |
public inline bool IsActivePlayerUuidSet() const | Checks whether ActivePlayerUuid_Optional has been set. |
public inline ERHAPI_Platform & GetPlatform() | Gets the value of Platform_Optional, regardless of it having been set. |
public inline const ERHAPI_Platform & GetPlatform() const | Gets the value of Platform_Optional, regardless of it having been set. |
public inline const ERHAPI_Platform & GetPlatform(const ERHAPI_Platform & DefaultValue) const | Gets the value of Platform_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPlatform(ERHAPI_Platform & OutValue) const | Fills OutValue with the value of Platform_Optional and returns true if it has been set, otherwise returns false. |
public inline ERHAPI_Platform * GetPlatformOrNull() | Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr. |
public inline const ERHAPI_Platform * GetPlatformOrNull() const | Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPlatform(const ERHAPI_Platform & NewValue) | Sets the value of Platform_Optional and also sets Platform_IsSet to true. |
public inline void SetPlatform(ERHAPI_Platform && NewValue) | Sets the value of Platform_Optional and also sets Platform_IsSet to true using move semantics. |
public inline void ClearPlatform() | Clears the value of Platform_Optional and sets Platform_IsSet to false. |
public inline bool IsPlatformSet() const | Checks whether Platform_Optional has been set. |
public inline int32 & GetPortalId() | Gets the value of PortalId_Optional, regardless of it having been set. |
public inline const int32 & GetPortalId() const | Gets the value of PortalId_Optional, regardless of it having been set. |
public inline const int32 & GetPortalId(const int32 & DefaultValue) const | Gets the value of PortalId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPortalId(int32 & OutValue) const | Fills OutValue with the value of PortalId_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetPortalIdOrNull() | Returns a pointer to PortalId_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetPortalIdOrNull() const | Returns a pointer to PortalId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPortalId(const int32 & NewValue) | Sets the value of PortalId_Optional and also sets PortalId_IsSet to true. |
public inline void SetPortalId(int32 && NewValue) | Sets the value of PortalId_Optional and also sets PortalId_IsSet to true using move semantics. |
public inline void ClearPortalId() | Clears the value of PortalId_Optional and sets PortalId_IsSet to false. |
public inline bool IsPortalIdSet() const | Checks whether PortalId_Optional has been set. |
public inline bool IsPortalIdDefaultValue() const | Returns true if PortalId_Optional is set and matches the default value. |
public inline void SetPortalIdToDefault() | Sets the value of PortalId_Optional to its default and also sets PortalId_IsSet to true. |
public inline FString & GetPortalUserId() | Gets the value of PortalUserId_Optional, regardless of it having been set. |
public inline const FString & GetPortalUserId() const | Gets the value of PortalUserId_Optional, regardless of it having been set. |
public inline const FString & GetPortalUserId(const FString & DefaultValue) const | Gets the value of PortalUserId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPortalUserId(FString & OutValue) const | Fills OutValue with the value of PortalUserId_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetPortalUserIdOrNull() | Returns a pointer to PortalUserId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetPortalUserIdOrNull() const | Returns a pointer to PortalUserId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPortalUserId(const FString & NewValue) | Sets the value of PortalUserId_Optional and also sets PortalUserId_IsSet to true. |
public inline void SetPortalUserId(FString && NewValue) | Sets the value of PortalUserId_Optional and also sets PortalUserId_IsSet to true using move semantics. |
public inline void ClearPortalUserId() | Clears the value of PortalUserId_Optional and sets PortalUserId_IsSet to false. |
public inline bool IsPortalUserIdSet() const | Checks whether PortalUserId_Optional has been set. |
public inline FString & GetDisplayName() | Gets the value of DisplayName_Optional, regardless of it having been set. |
public inline const FString & GetDisplayName() const | Gets the value of DisplayName_Optional, regardless of it having been set. |
public inline const FString & GetDisplayName(const FString & DefaultValue) const | Gets the value of DisplayName_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetDisplayName(FString & OutValue) const | Fills OutValue with the value of DisplayName_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetDisplayNameOrNull() | Returns a pointer to DisplayName_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetDisplayNameOrNull() const | Returns a pointer to DisplayName_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetDisplayName(const FString & NewValue) | Sets the value of DisplayName_Optional and also sets DisplayName_IsSet to true. |
public inline void SetDisplayName(FString && NewValue) | Sets the value of DisplayName_Optional and also sets DisplayName_IsSet to true using move semantics. |
public inline void ClearDisplayName() | Clears the value of DisplayName_Optional and sets DisplayName_IsSet to false. |
public inline bool IsDisplayNameSet() const | Checks whether DisplayName_Optional has been set. |
public inline int32 & GetRoleId() | Gets the value of RoleId_Optional, regardless of it having been set. |
public inline const int32 & GetRoleId() const | Gets the value of RoleId_Optional, regardless of it having been set. |
public inline const int32 & GetRoleId(const int32 & DefaultValue) const | Gets the value of RoleId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetRoleId(int32 & OutValue) const | Fills OutValue with the value of RoleId_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetRoleIdOrNull() | Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetRoleIdOrNull() const | Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetRoleId(const int32 & NewValue) | Sets the value of RoleId_Optional and also sets RoleId_IsSet to true. |
public inline void SetRoleId(int32 && NewValue) | Sets the value of RoleId_Optional and also sets RoleId_IsSet to true using move semantics. |
public inline void ClearRoleId() | Clears the value of RoleId_Optional and sets RoleId_IsSet to false. |
public inline bool IsRoleIdSet() const | Checks whether RoleId_Optional has been set. |
public inline bool IsRoleIdDefaultValue() const | Returns true if RoleId_Optional is set and matches the default value. |
public inline void SetRoleIdToDefault() | Sets the value of RoleId_Optional to its default and also sets RoleId_IsSet to true. |
public inline FGuid & GetPersonId() | Gets the value of PersonId_Optional, regardless of it having been set. |
public inline const FGuid & GetPersonId() const | Gets the value of PersonId_Optional, regardless of it having been set. |
public inline const FGuid & GetPersonId(const FGuid & DefaultValue) const | Gets the value of PersonId_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPersonId(FGuid & OutValue) const | Fills OutValue with the value of PersonId_Optional and returns true if it has been set, otherwise returns false. |
public inline FGuid * GetPersonIdOrNull() | Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr. |
public inline const FGuid * GetPersonIdOrNull() const | Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPersonId(const FGuid & NewValue) | Sets the value of PersonId_Optional and also sets PersonId_IsSet to true. |
public inline void SetPersonId(FGuid && NewValue) | Sets the value of PersonId_Optional and also sets PersonId_IsSet to true using move semantics. |
public inline void ClearPersonId() | Clears the value of PersonId_Optional and sets PersonId_IsSet to false. |
public inline bool IsPersonIdSet() const | Checks whether PersonId_Optional has been set. |
public inline FString & GetAccessToken() | Gets the value of AccessToken_Optional, regardless of it having been set. |
public inline const FString & GetAccessToken() const | Gets the value of AccessToken_Optional, regardless of it having been set. |
public inline const FString & GetAccessToken(const FString & DefaultValue) const | Gets the value of AccessToken_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetAccessToken(FString & OutValue) const | Fills OutValue with the value of AccessToken_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetAccessTokenOrNull() | Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetAccessTokenOrNull() const | Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetAccessToken(const FString & NewValue) | Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true. |
public inline void SetAccessToken(FString && NewValue) | Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true using move semantics. |
public inline void ClearAccessToken() | Clears the value of AccessToken_Optional and sets AccessToken_IsSet to false. |
public inline bool IsAccessTokenSet() const | Checks whether AccessToken_Optional has been set. |
public inline bool IsAccessTokenDefaultValue() const | Returns true if AccessToken_Optional is set and matches the default value. |
public inline void SetAccessTokenToDefault() | Sets the value of AccessToken_Optional to its default and also sets AccessToken_IsSet to true. |
public inline FString & GetRefreshToken() | Gets the value of RefreshToken_Optional, regardless of it having been set. |
public inline const FString & GetRefreshToken() const | Gets the value of RefreshToken_Optional, regardless of it having been set. |
public inline const FString & GetRefreshToken(const FString & DefaultValue) const | Gets the value of RefreshToken_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetRefreshToken(FString & OutValue) const | Fills OutValue with the value of RefreshToken_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetRefreshTokenOrNull() | Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetRefreshTokenOrNull() const | Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetRefreshToken(const FString & NewValue) | Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true. |
public inline void SetRefreshToken(FString && NewValue) | Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true using move semantics. |
public inline void ClearRefreshToken() | Clears the value of RefreshToken_Optional and sets RefreshToken_IsSet to false. |
public inline bool IsRefreshTokenSet() const | Checks whether RefreshToken_Optional has been set. |
public inline FGuid & GetPublisherUuid() | Gets the value of PublisherUuid. |
public inline const FGuid & GetPublisherUuid() const | Gets the value of PublisherUuid. |
public inline void SetPublisherUuid(const FGuid & NewValue) | Sets the value of PublisherUuid. |
public inline void SetPublisherUuid(FGuid && NewValue) | Sets the value of PublisherUuid using move semantics. |
public inline FGuid & GetTenantUuid() | Gets the value of TenantUuid. |
public inline const FGuid & GetTenantUuid() const | Gets the value of TenantUuid. |
public inline void SetTenantUuid(const FGuid & NewValue) | Sets the value of TenantUuid. |
public inline void SetTenantUuid(FGuid && NewValue) | Sets the value of TenantUuid using move semantics. |
public inline FGuid & GetConfigElectorUuid() | Gets the value of ConfigElectorUuid. |
public inline const FGuid & GetConfigElectorUuid() const | Gets the value of ConfigElectorUuid. |
public inline void SetConfigElectorUuid(const FGuid & NewValue) | Sets the value of ConfigElectorUuid. |
public inline void SetConfigElectorUuid(FGuid && NewValue) | Sets the value of ConfigElectorUuid using move semantics. |
public inline FGuid & GetClientUuid() | Gets the value of ClientUuid. |
public inline const FGuid & GetClientUuid() const | Gets the value of ClientUuid. |
public inline void SetClientUuid(const FGuid & NewValue) | Sets the value of ClientUuid. |
public inline void SetClientUuid(FGuid && NewValue) | Sets the value of ClientUuid using move semantics. |
public inline FString & GetClientId() | Gets the value of ClientId. |
public inline const FString & GetClientId() const | Gets the value of ClientId. |
public inline void SetClientId(const FString & NewValue) | Sets the value of ClientId. |
public inline void SetClientId(FString && NewValue) | Sets the value of ClientId using move semantics. |
public inline FString & GetTokenType() | Gets the value of TokenType. |
public inline const FString & GetTokenType() const | Gets the value of TokenType. |
public inline void SetTokenType(const FString & NewValue) | Sets the value of TokenType. |
public inline void SetTokenType(FString && NewValue) | Sets the value of TokenType using move semantics. |
public inline int32 & GetExpiresIn() | Gets the value of ExpiresIn_Optional, regardless of it having been set. |
public inline const int32 & GetExpiresIn() const | Gets the value of ExpiresIn_Optional, regardless of it having been set. |
public inline const int32 & GetExpiresIn(const int32 & DefaultValue) const | Gets the value of ExpiresIn_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetExpiresIn(int32 & OutValue) const | Fills OutValue with the value of ExpiresIn_Optional and returns true if it has been set, otherwise returns false. |
public inline int32 * GetExpiresInOrNull() | Returns a pointer to ExpiresIn_Optional, if it has been set, otherwise returns nullptr. |
public inline const int32 * GetExpiresInOrNull() const | Returns a pointer to ExpiresIn_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetExpiresIn(const int32 & NewValue) | Sets the value of ExpiresIn_Optional and also sets ExpiresIn_IsSet to true. |
public inline void SetExpiresIn(int32 && NewValue) | Sets the value of ExpiresIn_Optional and also sets ExpiresIn_IsSet to true using move semantics. |
public inline void ClearExpiresIn() | Clears the value of ExpiresIn_Optional and sets ExpiresIn_IsSet to false. |
public inline bool IsExpiresInSet() const | Checks whether ExpiresIn_Optional has been set. |
public inline bool IsExpiresInDefaultValue() const | Returns true if ExpiresIn_Optional is set and matches the default value. |
public inline void SetExpiresInToDefault() | Sets the value of ExpiresIn_Optional to its default and also sets ExpiresIn_IsSet to true. |
Members
public FRHAPI_PortalUserInfo PortalParentAuthResult_Optional
Parent portal auth result.
public bool PortalParentAuthResult_IsSet
true if PortalParentAuthResult_Optional has been set to a value
public TArray< FString > Permissions_Optional
List of permissions for this user.
public bool Permissions_IsSet
true if Permissions_Optional has been set to a value
public TArray< FRHAPI_Restriction>Restrictions_Optional
List of restrictions on this player.
public bool Restrictions_IsSet
true if Restrictions_Optional has been set to a value
public int32 ActivePlayerId_Optional
Active player ID. DEPRECATED use active_player_uuid instead.
public bool ActivePlayerId_IsSet
true if ActivePlayerId_Optional has been set to a value
public FGuid ActivePlayerUuid_Optional
Active player UUID.
public bool ActivePlayerUuid_IsSet
true if ActivePlayerUuid_Optional has been set to a value
public ERHAPI_Platform Platform_Optional
Platform.
public bool Platform_IsSet
true if Platform_Optional has been set to a value
public int32 PortalId_Optional
Portal ID DEPRECATED use platform instead.
public bool PortalId_IsSet
true if PortalId_Optional has been set to a value
public FString PortalUserId_Optional
Portal user ID.
public bool PortalUserId_IsSet
true if PortalUserId_Optional has been set to a value
public FString DisplayName_Optional
Display name.
public bool DisplayName_IsSet
true if DisplayName_Optional has been set to a value
public int32 RoleId_Optional
Role ID.
public bool RoleId_IsSet
true if RoleId_Optional has been set to a value
public FGuid PersonId_Optional
Person ID.
public bool PersonId_IsSet
true if PersonId_Optional has been set to a value
public FString AccessToken_Optional
Access token that can be used for future requests.
public bool AccessToken_IsSet
true if AccessToken_Optional has been set to a value
public FString RefreshToken_Optional
Refresh token that can be used to refresh authentication for a new access token.
public bool RefreshToken_IsSet
true if RefreshToken_Optional has been set to a value
public FGuid PublisherUuid
Publisher UUID.
public FGuid TenantUuid
Tenant UUID.
public FGuid ConfigElectorUuid
Config elector UUID.
public FGuid ClientUuid
Client UUID.
public FString ClientId
Client ID.
public FString TokenType
Token type.
public int32 ExpiresIn_Optional
Result access token expiration time in seconds.
public bool ExpiresIn_IsSet
true if ExpiresIn_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline FRHAPI_PortalUserInfo&GetPortalParentAuthResult()
Gets the value of PortalParentAuthResult_Optional, regardless of it having been set.
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult() const
Gets the value of PortalParentAuthResult_Optional, regardless of it having been set.
public inline const FRHAPI_PortalUserInfo&GetPortalParentAuthResult(const FRHAPI_PortalUserInfo & DefaultValue) const
Gets the value of PortalParentAuthResult_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPortalParentAuthResult(FRHAPI_PortalUserInfo & OutValue) const
Fills OutValue with the value of PortalParentAuthResult_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull()
Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PortalUserInfo*GetPortalParentAuthResultOrNull() const
Returns a pointer to PortalParentAuthResult_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPortalParentAuthResult(const FRHAPI_PortalUserInfo & NewValue)
Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true.
public inline void SetPortalParentAuthResult(FRHAPI_PortalUserInfo && NewValue)
Sets the value of PortalParentAuthResult_Optional and also sets PortalParentAuthResult_IsSet to true using move semantics.
public inline void ClearPortalParentAuthResult()
Clears the value of PortalParentAuthResult_Optional and sets PortalParentAuthResult_IsSet to false.
public inline bool IsPortalParentAuthResultSet() const
Checks whether PortalParentAuthResult_Optional has been set.
public inline TArray< FString > & GetPermissions()
Gets the value of Permissions_Optional, regardless of it having been set.
public inline const TArray< FString > & GetPermissions() const
Gets the value of Permissions_Optional, regardless of it having been set.
public inline const TArray< FString > & GetPermissions(const TArray< FString > & DefaultValue) const
Gets the value of Permissions_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPermissions(TArray< FString > & OutValue) const
Fills OutValue with the value of Permissions_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FString > * GetPermissionsOrNull()
Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FString > * GetPermissionsOrNull() const
Returns a pointer to Permissions_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPermissions(const TArray< FString > & NewValue)
Sets the value of Permissions_Optional and also sets Permissions_IsSet to true.
public inline void SetPermissions(TArray< FString > && NewValue)
Sets the value of Permissions_Optional and also sets Permissions_IsSet to true using move semantics.
public inline void ClearPermissions()
Clears the value of Permissions_Optional and sets Permissions_IsSet to false.
public inline bool IsPermissionsSet() const
Checks whether Permissions_Optional has been set.
public inline TArray< FRHAPI_Restriction> &GetRestrictions()
Gets the value of Restrictions_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_Restriction> &GetRestrictions() const
Gets the value of Restrictions_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_Restriction> &GetRestrictions(const TArray< FRHAPI_Restriction > & DefaultValue) const
Gets the value of Restrictions_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRestrictions(TArray< FRHAPI_Restriction > & OutValue) const
Fills OutValue with the value of Restrictions_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FRHAPI_Restriction> *GetRestrictionsOrNull()
Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FRHAPI_Restriction> *GetRestrictionsOrNull() const
Returns a pointer to Restrictions_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRestrictions(const TArray< FRHAPI_Restriction > & NewValue)
Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true.
public inline void SetRestrictions(TArray< FRHAPI_Restriction > && NewValue)
Sets the value of Restrictions_Optional and also sets Restrictions_IsSet to true using move semantics.
public inline void ClearRestrictions()
Clears the value of Restrictions_Optional and sets Restrictions_IsSet to false.
public inline bool IsRestrictionsSet() const
Checks whether Restrictions_Optional has been set.
public inline int32 & GetActivePlayerId()
Gets the value of ActivePlayerId_Optional, regardless of it having been set.
public inline const int32 & GetActivePlayerId() const
Gets the value of ActivePlayerId_Optional, regardless of it having been set.
public inline const int32 & GetActivePlayerId(const int32 & DefaultValue) const
Gets the value of ActivePlayerId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetActivePlayerId(int32 & OutValue) const
Fills OutValue with the value of ActivePlayerId_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetActivePlayerIdOrNull()
Returns a pointer to ActivePlayerId_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetActivePlayerIdOrNull() const
Returns a pointer to ActivePlayerId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetActivePlayerId(const int32 & NewValue)
Sets the value of ActivePlayerId_Optional and also sets ActivePlayerId_IsSet to true.
public inline void SetActivePlayerId(int32 && NewValue)
Sets the value of ActivePlayerId_Optional and also sets ActivePlayerId_IsSet to true using move semantics.
public inline void ClearActivePlayerId()
Clears the value of ActivePlayerId_Optional and sets ActivePlayerId_IsSet to false.
public inline bool IsActivePlayerIdSet() const
Checks whether ActivePlayerId_Optional has been set.
public inline bool IsActivePlayerIdDefaultValue() const
Returns true if ActivePlayerId_Optional is set and matches the default value.
public inline void SetActivePlayerIdToDefault()
Sets the value of ActivePlayerId_Optional to its default and also sets ActivePlayerId_IsSet to true.
public inline FGuid & GetActivePlayerUuid()
Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid() const
Gets the value of ActivePlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetActivePlayerUuid(const FGuid & DefaultValue) const
Gets the value of ActivePlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetActivePlayerUuid(FGuid & OutValue) const
Fills OutValue with the value of ActivePlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetActivePlayerUuidOrNull()
Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetActivePlayerUuidOrNull() const
Returns a pointer to ActivePlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetActivePlayerUuid(const FGuid & NewValue)
Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true.
public inline void SetActivePlayerUuid(FGuid && NewValue)
Sets the value of ActivePlayerUuid_Optional and also sets ActivePlayerUuid_IsSet to true using move semantics.
public inline void ClearActivePlayerUuid()
Clears the value of ActivePlayerUuid_Optional and sets ActivePlayerUuid_IsSet to false.
public inline bool IsActivePlayerUuidSet() const
Checks whether ActivePlayerUuid_Optional has been set.
public inline ERHAPI_Platform & GetPlatform()
Gets the value of Platform_Optional, regardless of it having been set.
public inline const ERHAPI_Platform & GetPlatform() const
Gets the value of Platform_Optional, regardless of it having been set.
public inline const ERHAPI_Platform & GetPlatform(const ERHAPI_Platform & DefaultValue) const
Gets the value of Platform_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlatform(ERHAPI_Platform & OutValue) const
Fills OutValue with the value of Platform_Optional and returns true if it has been set, otherwise returns false.
public inline ERHAPI_Platform * GetPlatformOrNull()
Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.
public inline const ERHAPI_Platform * GetPlatformOrNull() const
Returns a pointer to Platform_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlatform(const ERHAPI_Platform & NewValue)
Sets the value of Platform_Optional and also sets Platform_IsSet to true.
public inline void SetPlatform(ERHAPI_Platform && NewValue)
Sets the value of Platform_Optional and also sets Platform_IsSet to true using move semantics.
public inline void ClearPlatform()
Clears the value of Platform_Optional and sets Platform_IsSet to false.
public inline bool IsPlatformSet() const
Checks whether Platform_Optional has been set.
public inline int32 & GetPortalId()
Gets the value of PortalId_Optional, regardless of it having been set.
public inline const int32 & GetPortalId() const
Gets the value of PortalId_Optional, regardless of it having been set.
public inline const int32 & GetPortalId(const int32 & DefaultValue) const
Gets the value of PortalId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPortalId(int32 & OutValue) const
Fills OutValue with the value of PortalId_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetPortalIdOrNull()
Returns a pointer to PortalId_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetPortalIdOrNull() const
Returns a pointer to PortalId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPortalId(const int32 & NewValue)
Sets the value of PortalId_Optional and also sets PortalId_IsSet to true.
public inline void SetPortalId(int32 && NewValue)
Sets the value of PortalId_Optional and also sets PortalId_IsSet to true using move semantics.
public inline void ClearPortalId()
Clears the value of PortalId_Optional and sets PortalId_IsSet to false.
public inline bool IsPortalIdSet() const
Checks whether PortalId_Optional has been set.
public inline bool IsPortalIdDefaultValue() const
Returns true if PortalId_Optional is set and matches the default value.
public inline void SetPortalIdToDefault()
Sets the value of PortalId_Optional to its default and also sets PortalId_IsSet to true.
public inline FString & GetPortalUserId()
Gets the value of PortalUserId_Optional, regardless of it having been set.
public inline const FString & GetPortalUserId() const
Gets the value of PortalUserId_Optional, regardless of it having been set.
public inline const FString & GetPortalUserId(const FString & DefaultValue) const
Gets the value of PortalUserId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPortalUserId(FString & OutValue) const
Fills OutValue with the value of PortalUserId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetPortalUserIdOrNull()
Returns a pointer to PortalUserId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetPortalUserIdOrNull() const
Returns a pointer to PortalUserId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPortalUserId(const FString & NewValue)
Sets the value of PortalUserId_Optional and also sets PortalUserId_IsSet to true.
public inline void SetPortalUserId(FString && NewValue)
Sets the value of PortalUserId_Optional and also sets PortalUserId_IsSet to true using move semantics.
public inline void ClearPortalUserId()
Clears the value of PortalUserId_Optional and sets PortalUserId_IsSet to false.
public inline bool IsPortalUserIdSet() const
Checks whether PortalUserId_Optional has been set.
public inline FString & GetDisplayName()
Gets the value of DisplayName_Optional, regardless of it having been set.
public inline const FString & GetDisplayName() const
Gets the value of DisplayName_Optional, regardless of it having been set.
public inline const FString & GetDisplayName(const FString & DefaultValue) const
Gets the value of DisplayName_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDisplayName(FString & OutValue) const
Fills OutValue with the value of DisplayName_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDisplayNameOrNull()
Returns a pointer to DisplayName_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDisplayNameOrNull() const
Returns a pointer to DisplayName_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDisplayName(const FString & NewValue)
Sets the value of DisplayName_Optional and also sets DisplayName_IsSet to true.
public inline void SetDisplayName(FString && NewValue)
Sets the value of DisplayName_Optional and also sets DisplayName_IsSet to true using move semantics.
public inline void ClearDisplayName()
Clears the value of DisplayName_Optional and sets DisplayName_IsSet to false.
public inline bool IsDisplayNameSet() const
Checks whether DisplayName_Optional has been set.
public inline int32 & GetRoleId()
Gets the value of RoleId_Optional, regardless of it having been set.
public inline const int32 & GetRoleId() const
Gets the value of RoleId_Optional, regardless of it having been set.
public inline const int32 & GetRoleId(const int32 & DefaultValue) const
Gets the value of RoleId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRoleId(int32 & OutValue) const
Fills OutValue with the value of RoleId_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetRoleIdOrNull()
Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetRoleIdOrNull() const
Returns a pointer to RoleId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRoleId(const int32 & NewValue)
Sets the value of RoleId_Optional and also sets RoleId_IsSet to true.
public inline void SetRoleId(int32 && NewValue)
Sets the value of RoleId_Optional and also sets RoleId_IsSet to true using move semantics.
public inline void ClearRoleId()
Clears the value of RoleId_Optional and sets RoleId_IsSet to false.
public inline bool IsRoleIdSet() const
Checks whether RoleId_Optional has been set.
public inline bool IsRoleIdDefaultValue() const
Returns true if RoleId_Optional is set and matches the default value.
public inline void SetRoleIdToDefault()
Sets the value of RoleId_Optional to its default and also sets RoleId_IsSet to true.
public inline FGuid & GetPersonId()
Gets the value of PersonId_Optional, regardless of it having been set.
public inline const FGuid & GetPersonId() const
Gets the value of PersonId_Optional, regardless of it having been set.
public inline const FGuid & GetPersonId(const FGuid & DefaultValue) const
Gets the value of PersonId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPersonId(FGuid & OutValue) const
Fills OutValue with the value of PersonId_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetPersonIdOrNull()
Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetPersonIdOrNull() const
Returns a pointer to PersonId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPersonId(const FGuid & NewValue)
Sets the value of PersonId_Optional and also sets PersonId_IsSet to true.
public inline void SetPersonId(FGuid && NewValue)
Sets the value of PersonId_Optional and also sets PersonId_IsSet to true using move semantics.
public inline void ClearPersonId()
Clears the value of PersonId_Optional and sets PersonId_IsSet to false.
public inline bool IsPersonIdSet() const
Checks whether PersonId_Optional has been set.
public inline FString & GetAccessToken()
Gets the value of AccessToken_Optional, regardless of it having been set.
public inline const FString & GetAccessToken() const
Gets the value of AccessToken_Optional, regardless of it having been set.
public inline const FString & GetAccessToken(const FString & DefaultValue) const
Gets the value of AccessToken_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAccessToken(FString & OutValue) const
Fills OutValue with the value of AccessToken_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAccessTokenOrNull()
Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAccessTokenOrNull() const
Returns a pointer to AccessToken_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAccessToken(const FString & NewValue)
Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true.
public inline void SetAccessToken(FString && NewValue)
Sets the value of AccessToken_Optional and also sets AccessToken_IsSet to true using move semantics.
public inline void ClearAccessToken()
Clears the value of AccessToken_Optional and sets AccessToken_IsSet to false.
public inline bool IsAccessTokenSet() const
Checks whether AccessToken_Optional has been set.
public inline bool IsAccessTokenDefaultValue() const
Returns true if AccessToken_Optional is set and matches the default value.
public inline void SetAccessTokenToDefault()
Sets the value of AccessToken_Optional to its default and also sets AccessToken_IsSet to true.
public inline FString & GetRefreshToken()
Gets the value of RefreshToken_Optional, regardless of it having been set.
public inline const FString & GetRefreshToken() const
Gets the value of RefreshToken_Optional, regardless of it having been set.
public inline const FString & GetRefreshToken(const FString & DefaultValue) const
Gets the value of RefreshToken_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRefreshToken(FString & OutValue) const
Fills OutValue with the value of RefreshToken_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetRefreshTokenOrNull()
Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetRefreshTokenOrNull() const
Returns a pointer to RefreshToken_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRefreshToken(const FString & NewValue)
Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true.
public inline void SetRefreshToken(FString && NewValue)
Sets the value of RefreshToken_Optional and also sets RefreshToken_IsSet to true using move semantics.
public inline void ClearRefreshToken()
Clears the value of RefreshToken_Optional and sets RefreshToken_IsSet to false.
public inline bool IsRefreshTokenSet() const
Checks whether RefreshToken_Optional has been set.
public inline FGuid & GetPublisherUuid()
Gets the value of PublisherUuid.
public inline const FGuid & GetPublisherUuid() const
Gets the value of PublisherUuid.
public inline void SetPublisherUuid(const FGuid & NewValue)
Sets the value of PublisherUuid.
public inline void SetPublisherUuid(FGuid && NewValue)
Sets the value of PublisherUuid using move semantics.
public inline FGuid & GetTenantUuid()
Gets the value of TenantUuid.
public inline const FGuid & GetTenantUuid() const
Gets the value of TenantUuid.
public inline void SetTenantUuid(const FGuid & NewValue)
Sets the value of TenantUuid.
public inline void SetTenantUuid(FGuid && NewValue)
Sets the value of TenantUuid using move semantics.
public inline FGuid & GetConfigElectorUuid()
Gets the value of ConfigElectorUuid.
public inline const FGuid & GetConfigElectorUuid() const
Gets the value of ConfigElectorUuid.
public inline void SetConfigElectorUuid(const FGuid & NewValue)
Sets the value of ConfigElectorUuid.
public inline void SetConfigElectorUuid(FGuid && NewValue)
Sets the value of ConfigElectorUuid using move semantics.
public inline FGuid & GetClientUuid()
Gets the value of ClientUuid.
public inline const FGuid & GetClientUuid() const
Gets the value of ClientUuid.
public inline void SetClientUuid(const FGuid & NewValue)
Sets the value of ClientUuid.
public inline void SetClientUuid(FGuid && NewValue)
Sets the value of ClientUuid using move semantics.
public inline FString & GetClientId()
Gets the value of ClientId.
public inline const FString & GetClientId() const
Gets the value of ClientId.
public inline void SetClientId(const FString & NewValue)
Sets the value of ClientId.
public inline void SetClientId(FString && NewValue)
Sets the value of ClientId using move semantics.
public inline FString & GetTokenType()
Gets the value of TokenType.
public inline const FString & GetTokenType() const
Gets the value of TokenType.
public inline void SetTokenType(const FString & NewValue)
Sets the value of TokenType.
public inline void SetTokenType(FString && NewValue)
Sets the value of TokenType using move semantics.
public inline int32 & GetExpiresIn()
Gets the value of ExpiresIn_Optional, regardless of it having been set.
public inline const int32 & GetExpiresIn() const
Gets the value of ExpiresIn_Optional, regardless of it having been set.
public inline const int32 & GetExpiresIn(const int32 & DefaultValue) const
Gets the value of ExpiresIn_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetExpiresIn(int32 & OutValue) const
Fills OutValue with the value of ExpiresIn_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetExpiresInOrNull()
Returns a pointer to ExpiresIn_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetExpiresInOrNull() const
Returns a pointer to ExpiresIn_Optional, if it has been set, otherwise returns nullptr.
public inline void SetExpiresIn(const int32 & NewValue)
Sets the value of ExpiresIn_Optional and also sets ExpiresIn_IsSet to true.
public inline void SetExpiresIn(int32 && NewValue)
Sets the value of ExpiresIn_Optional and also sets ExpiresIn_IsSet to true using move semantics.
public inline void ClearExpiresIn()
Clears the value of ExpiresIn_Optional and sets ExpiresIn_IsSet to false.
public inline bool IsExpiresInSet() const
Checks whether ExpiresIn_Optional has been set.
public inline bool IsExpiresInDefaultValue() const
Returns true if ExpiresIn_Optional is set and matches the default value.
public inline void SetExpiresInToDefault()
Sets the value of ExpiresIn_Optional to its default and also sets ExpiresIn_IsSet to true.